This level occupies the map slot MAP36. For other maps which occupy this slot, see Category:MAP36.
MAP36: The Crusher is the thirty-sixth level of the PlayStation and Sega Saturn versions of Doom, and the sixth level of the Doom II episode. It is based on the original MAP06: The Crusher, with modifications made to adapt the map to the consoles' limitations. The author of the original map is American McGee.
Walkthrough
Essentials
Other points of interest
Secrets
- (sector 97)
- (sector 99)
- (sector 182)
Bugs
Inherited from the PC version: two of the six deathmatch starts (Things 223 and 224) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.
Comparison of versions
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Areas / screenshots
PlayStation screenshots
Saturn screenshots
Music
The map uses the following music tracks:
Deathmatch
Player spawns
This level contains six spawn points:
- facing west. (thing 3)
- facing east. (thing 4)
- facing west. (thing 5)
- facing west. (thing 223)
- facing west. (thing 224)
- facing west. (thing 225)
Statistics
Map data
* The vertex count without the effect of node building is 809.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4
|
Shotgun guy |
19 |
28 |
32
|
Heavy weapon dude |
4 |
8 |
10
|
Imp |
23 |
37 |
44
|
Lost soul |
2
|
Demon |
1 |
4 |
6
|
Spectre "3" |
0 |
0 |
11
|
Nightmare spectre |
0 |
1 |
4
|
Revenant |
1 |
2 |
4
|
Hell knight |
2 |
4 |
6
|
Weapons |
1-2 |
3 |
4
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4
|
Clip |
1
|
4 shotgun shells |
10 |
10 |
9
|
Box of shotgun shells |
3 |
2 |
2
|
Box of rockets |
3
|
Energy cell |
3
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4
|
Stimpack |
9
|
Medikit |
8
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4
|
Armor bonus |
9
|
Health bonus |
5
|
Supercharge |
1
|
Megasphere |
2
|
Backpack |
1
|
Keys |
1-2 |
3 |
4
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4
|
Cooperative start |
2
|
Deathmatch start |
6
|
Exploding barrel |
9
|
Teleport landing |
10
|
|
Technical information
Inspiration and development
Trivia
Navigation