MAP42: The Cave (32in24-6)

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32in24-6 maps 41-45, 00

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
(41 - 45, 00)

This level occupies the map slot MAP42. For other maps which occupy this slot, see Category:MAP42.
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MAP42: The Cave is the forty-second map of 32in24-6, a deathmatch megawad. It was designed by Kyle Guthrie (Skunk) and uses the music track "Elevator," originally composed by Jonathan Dunn for Jurassic Park, sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of The Cave

Map layout[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing east. (thing 6)
  4. facing east. (thing 7)
  5. facing east. (thing 8)
  6. facing east. (thing 9)
  7. facing east. (thing 10)
  8. facing east. (thing 11)
  9. facing east. (thing 12)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 104
Vertices 205*
Linedefs 181
Sidedefs 242
Sectors 17
* The vertex count without the effect of node building is 164.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 5
Super shotgun 1
Chaingun 5
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 12
Box of shotgun shells 8
Rocket 11
Health & Armor 1-2 3 4-5
Medikit 8
Megaarmor 1
Items 1-2 3 4-5
Supercharge 1
Light amplification visor 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 9
Exploding barrel 14

See also[edit]

External links[edit]