Difference between revisions of "MAP45: Simple Garden (2048 Unleashed)"

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===Secrets===
 
===Secrets===
# ('''sector 122''')
+
# Entering the dark alcove leading to the blue card will lower a [[berserk]] for a short while back up the red steps you got up there with. ('''sector 122''')
# ('''sector 123''')
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# The northern cave has a small switch in the last pipe pillar, push it to lower a [[plasma gun]], a [[cell pack]] and a locked secret exit. ('''sector 123''')
# ('''sector 125''')
+
# After that go back to the red building and press the new button to the left of the berserk secret. ('''sector 125''')
# ('''sector 133''')
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# Head back to the second secret after you pushed the switch in the third secret and got all three keys and open the three-keyed door to find the secret exit. ('''sector 133''')
  
 
===Bugs===
 
===Bugs===
Line 64: Line 64:
  
 
== Deathmatch ==
 
== Deathmatch ==
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 +
===Player spawns===
 +
This level contains eight spawn points:
 +
# facing south-east. ('''thing 230''')
 +
# facing south-west. ('''thing 231''')
 +
# facing west. ('''thing 232''')
 +
# facing north. ('''thing 233''')
 +
# facing east. ('''thing 234''')
 +
# facing west. ('''thing 235''')
 +
# facing south-west. ('''thing 236''')
 +
# facing south-east. ('''thing 237''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 11:25, 25 October 2018

2048 Unleashed maps 41-49
All Hope for Terror

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

33 34 35 36 37 38 39 40
(41 - 49)

This level occupies the map slot MAP45. For other maps which occupy this slot, see Category:MAP45.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP45: Simple Garden is the thirteenth map of the All Hope for Terror episode of 2048 Unleashed. It was designed by Ilya Lazarev (joe-ilya) and uses the music track " ".

Walkthrough

Map of Simple Garden
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Entering the dark alcove leading to the blue card will lower a berserk for a short while back up the red steps you got up there with. (sector 122)
  2. The northern cave has a small switch in the last pipe pillar, push it to lower a plasma gun, a cell pack and a locked secret exit. (sector 123)
  3. After that go back to the red building and press the new button to the left of the berserk secret. (sector 125)
  4. Head back to the second secret after you pushed the switch in the third secret and got all three keys and open the three-keyed door to find the secret exit. (sector 133)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

This information was last verified in its entirety on January 15, 2018.

Deathmatch

Player spawns

This level contains eight spawn points:

  1. facing south-east. (thing 230)
  2. facing south-west. (thing 231)
  3. facing west. (thing 232)
  4. facing north. (thing 233)
  5. facing east. (thing 234)
  6. facing west. (thing 235)
  7. facing south-west. (thing 236)
  8. facing south-east. (thing 237)

Statistics

Map data

Things 238
Vertices 921*
Linedefs 866
Sidedefs 1481
Sectors 134
* The vertex count without the effect of node building is 748.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links