MAP50: Lost City (Pirate Doom)

From DoomWiki.org

Pirate Doom maps 41-50

(41 - 50)
51 52 53 54 55 56 57 58 59

This level occupies the map slot MAP50. For other maps which occupy this slot, see Category:MAP50.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP50: Lost City is the tenth map of Pirate Doom. It was designed by Arch and uses the music track "". The par time defined in MAPINFO is 5:30.

Walkthrough[edit]

Map of Lost City
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Behind the pillar west of the steps mentioned in secret #4, you can find a partial invisibility sphere.

Secrets[edit]

  1. Enter the cave at the start and head east to a cave when you can to find a sawed-off shotgun and a box of shotgun shells. (sector 392)
  2. After you traverse the snake bridge, the room you come to has a well with a megaarmor. (sector 2603)
  3. Head behind the throne where the yellow key is to find spinach. (thing 106 via "secret trigger" thing 107)
  4. Open the yellow door and head behind the pillar east of the steps to find a switch. Use it, then run to the southwest lift and ride it up. Open the door to collect a soul sphere. (sector 2919)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 767)
  2. facing west. (thing 768)
  3. facing west. (thing 769)
  4. facing south-east. (thing 770)
  5. facing east. (thing 771)
  6. facing south. (thing 772)

Statistics[edit]

Map data[edit]

Things 874
Vertices 23390*
Linedefs 23297
Sidedefs 44153
Sectors 3897
* The vertex count without the effect of node building is 19459.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]