MAP54: Dark Echo (DUMP Episode 2: Dump Harder)
DUMP Episode 2 maps 51-60 |
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This level occupies the map slot MAP54. For other maps which occupy this slot, see Category:MAP54.
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MAP54: Dark Echo is the fifty-fourth map of DUMP Episode 2: Dump Harder. It was designed by ShadowLink223 and uses the music track "Haunting Religous" from Dark Vengeance, originally composed by Alexander Brandon.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- The switch that lowers the red key can be used multiple times. The second time you use it will reveal a box of ammo. (sector 281)
- The third time you use the switch, you can get a backpack. (sector 282)
- The fourth time you use the switch, you can get a berserk pack. (sector 283)
- In the cargo room at the east side, jump to the southwest set of crates and use the button. Leave the room and drop to the north to find a chainsaw in an alcove. (sector 347)
- In the cargo room at the east side, jump to the southwest set of crates and use the button. Go to the northwest set of crates to find ammo and a rocket launcher. (sector 302)
- Attempt to get the blue key, then return to the bridge over the nukage. A switch is now in the southeast corner. Use it to extend the bridge to the west, where a BFG9000 is. (sector 181)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 22, 2022.
StatisticsEdit
Map dataEdit
Things | 154 |
Vertices | 1357 |
Linedefs | 1645 |
Sidedefs | 2789 |
Sectors | 349 |
ThingsEdit
This level contains the following numbers of things per skill level:
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