MAP54: Redemption Denied (PlayStation Doom)

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Revision as of 09:19, 29 August 2017 by Grain of Salt (talk | contribs) (Walkthrough: there aren't four of them)


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This level occupies the map slot MAP54. For other maps which occupy this slot, see Category:MAP54.

MAP54: Redemption Denied is the final map of the PlayStation and Saturn versions of Doom and is exclusive to those versions of the game. It uses the music track Hell's Churn by Aubrey Hodges.

Walkthrough

File:Redemption Denied map.png
Map of Redemption Denied
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

You begin in a room similar to the opening of Doom II's MAP30: Icon of Sin. Make sure you walk all around the room, as its darkness may prevent you from seeing the remaining items.

The teleporter takes you to a large arena. There are dozens of barons of Hell in this room. There is a large pillar in the center with ammo, and four surrounding pillars which periodically raise and lower have a soul sphere and some extra ammo. Additionally, each side of the room has a raised section containing even more ammo, and a teleporter which takes you to the other sides of the room.

After you kill all of the barons, two corners of the room will lower, revealing two Spider Masterminds. While it is possible to kill both of them individually using the cover available, you can also attract the attention of one without firing your weapons, then strafe run toward the other to make them fight. You more than likely have a BFG, so greet the remaining spider using it. After both lie dead, a door will open up to a hallway which leads to the exit teleporter.

Secrets

There are no official secrets in this level.

Bugs

Areas / screenshots

PlayStation screenshots

Saturn screenshots

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Statistics

Map data

Things 114
Vertexes 289
Linedefs 359
Sidedefs 484
Sectors 56

Things

Monsters IAW and NTR HMP UV and NM
Barons of Hell 8 10 12
Spider Masterminds 1 1 2
Powerups IAW and NTR HMP UV and NM
Armor bonuses
Backpacks
Berserk packs
Blue armors
Computer maps
Green armors
Health bonuses
Invisibilities
Invulnerabilities
Light goggles
Medikits
Megaspheres
Radiation suits
Soul Spheres
Stimpacks
Weapons IAW and NTR HMP UV and NM
Chainsaws
Shotguns
Super shotguns
Chainguns
Rocket launchers
Plasma rifles
BFG 9000s
Ammunition IAW and NTR HMP UV and NM
Ammo clips
Bullet boxes
Shells
Shell boxes
Rockets
Rocket boxes
Cells
Bulk cells
Keys IAW and NTR HMP UV and NM
Blue cards 0 0 0
Blue skulls 0 0 0
Red cards 0 0 0
Red skulls 0 0 0
Yellow cards 0 0 0
Yellow skulls 0 0 0

Trivia

As this is the last level of the game, this is the only other time the player will come across intermission text spoken by a deep, ominous voice-over. The text itself is actually an unused ending from the Atari Jaguar version of Doom, stating that "by turning the evil of the horrors of Hell in upon itself", the player has destroyed the power of the demons, stopping their invasion cold. The text then claims, sardonically, that the player can "retire to a lifetime of frivolity" and congratulates the player before the cast of monsters begins.

External links

Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Phobos:
Deimos:
Hell:
Earth:
Secret levels:
Doom II
The Star Base:
The City:
Hell:
Secret levels: