MAP59: Club Doom (PlayStation Doom)

From DoomWiki.org

Revision as of 02:36, 22 January 2019 by Quasar (talk | contribs) (There is now a reference to back this up (I had correctly figured it out earlier based on the credits))


Jaguar, 3DO and GBA Doom maps
PlayStation and Saturn Doom maps
Xbox Doom maps
Other consoles
This level occupies the map slot MAP59. For other maps which occupy this slot, see Category:MAP59.

MAP59: Club Doom is the super secret map that appears in the Doom II episode of the PlayStation and Saturn versions of Doom. It is considered "super secret" as it is accessed from MAP58: The Mansion, which is itself a secret level. It features a strobe-lit nightclub filled with revenants. Fittingly, a fast hardcore rave beat plays once the club itself is entered. Completing this level takes the player to MAP45: Tenements.

Walkthrough

Map of Club Doom
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets in this level.

Bugs

Comparison of versions

The "Williams" logo, the colored lighting, and the fading lights in the last room are removed from the Saturn port, but essentially the map stays the same.

Areas / screenshots

PlayStation screenshots

Saturn screenshots

Crystal 128 ksnapshot.pngThis article or section is in need of license-unencumbered, unique screenshots which effectively illustrate the subject matter. Help improve the Doom Wiki by acquiring and uploading appropriate images and then adding them to this article.

Music

The map uses the following music tracks:

Port Track Composer Notes
Sony PlayStation "Lamentation" Aubrey Hodges Changes to "Club Doom" by Danny Lewis once the player crosses the halfway point of the stairway to the club.
Sega Saturn "Hell's Churn" Aubrey Hodges

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing south. (thing 84)
  2. facing south. (thing 85)
  3. facing south. (thing 86)
  4. facing south. (thing 87)
  5. facing north. (thing 88)
  6. facing south. (thing 89)
  7. facing north. (thing 90)
  8. facing north. (thing 91)
  9. facing east. (thing 104)
  10. facing south. (thing 105)

Statistics

Map data

Things 107
Vertices 541*
Linedefs 514
Sidedefs 758
Sectors 97
* The vertex count without the effect of node building is 408.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

  • Sectors forming the letters WDT and JRS are found far to the south-east (bottom right) of the playable area of the map. These are the initials of the play testers for the game, which included Will Shen, Danny Lewis, Tim Heydelaar, John Stookey, Randy Estrella, and Steve Kramer.[1]

External links

References

  1. Heydelaar, Tim (21 January 2019). "Early and unused DOOM 64 Level Designs." Doomworld Forums. Retrieved 22 January 2019.
Console Doom levels - Doom for Sony PlayStation and Sega Saturn
Ultimate Doom
Phobos:
Deimos:
Hell:
Earth:
Secret levels:
Doom II
The Star Base:
The City:
Hell:
Secret levels: