This level occupies the map slot MAP59. For other maps which occupy this slot, see Category:MAP59.
MAP59: Club Doom is the super secret map that appears in the Doom II episode of the PlayStation and Saturn versions of Doom. It is considered "super secret" as it is accessed from MAP58: The Mansion, which is itself a secret level. It features a strobe-lit nightclub filled with revenants. Fittingly, a fast hardcore rave beat plays once the club itself is entered. Completing this level takes the player to MAP45: Tenements.
Walkthrough
Essentials
Other points of interest
Secrets
There are no official secrets in this level.
Bugs
Comparison of versions
The "Williams" logo, the colored lighting, and the fading lights in the last room are removed from the Saturn port, but essentially the map stays the same.
Areas / screenshots
PlayStation screenshots
The entrance into the club.
Revenants waiting for you on the dance floor.
Saturn screenshots
Music
The map uses the following music tracks:
Port |
Track |
Composer |
Notes
|
Sony PlayStation |
"Lamentation" |
Aubrey Hodges
|
Changes to "Club Doom" by Danny Lewis once the player crosses the halfway point of the stairway to the club.
|
Sega Saturn |
"Hell's Churn" |
Aubrey Hodges
|
Deathmatch
Player spawns
This level contains ten spawn points:
- facing south. (thing 84)
- facing south. (thing 85)
- facing south. (thing 86)
- facing south. (thing 87)
- facing north. (thing 88)
- facing south. (thing 89)
- facing north. (thing 90)
- facing north. (thing 91)
- facing east. (thing 104)
- facing south. (thing 105)
Statistics
Map data
* The vertex count without the effect of node building is 408.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4
|
Revenant |
9
|
Weapons |
1-2 |
3 |
4
|
Super shotgun |
3
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4
|
Box of shotgun shells |
2
|
Items |
1-2 |
3 |
4
|
Health bonus |
15
|
Megasphere |
1
|
Miscellaneous |
1-2 |
3 |
4
|
Cooperative start |
2
|
Deathmatch start |
10
|
Teleport landing |
3
|
|
Technical information
Inspiration and development
Trivia
- Sectors forming the letters WDT and JRS are found far to the south-east (bottom right) of the playable area of the map. These are the initials of the play testers for the game, which included Will Shen, Danny Lewis, Tim Heydelaar, John Stookey, Randy Estrella, and Steve Kramer.[1]
External links
References
- ↑ Heydelaar, Tim (21 January 2019). "Early and unused DOOM 64 Level Designs." Doomworld Forums. Retrieved 22 January 2019.