Difference between revisions of "MAPX07: Twisted Way (Simplicity)"

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'''MAPX07: Twisted Way''' is the seventh map in the ''Director's Cut'' episode of [[Simplicity]]. It was designed by [[Melissa McGee (Agent Spork)]] and uses the [[Final Doom TNT music|music]] track "Death's Bells", originally created by [[L.A. Sieben]] for [[TNT: Evilution]]. The [[par time]] defined in [[MAPINFO]] is 3:50.
'''MAPX07: Twisted Way''' is the seventh map in the ''Director's Cut'' episode of [[Simplicity]]. It was designed by [[Melissa McGee (Agent Spork)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". The [[par time]] defined in [[MAPINFO]] is 3:50.
 
  
 
== Walkthrough ==
 
== Walkthrough ==
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===Essentials===
 
===Essentials===
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Kill the [[zombieman]] in front of you as well as two [[imp]]s waiting on either side, then go up the steps and step on to a stone ledge above. Fight off six more imps that appear behind you, then press the three [[switch]]es on the west, south and east sides to reveal a skull door in the north wall. Open this door and kill the zombieman and imps waiting behind it, then go straight forward to a [[shotgun]] in front of another satyr switch that will spawn two [[demon]]s behind you, but also open two sets of bars blocking your way to some staircases. Go down either staircase and kill the demons and [[shotgun guy]]s waiting in the room below, then press the satyr switch near the middle of the room to spawn four [[cacodemon]]s behind you.
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Killing all the cacodemons will lower two walls on the east and west sides - you must step through each wall to a hallway with demons, imps and zombies then fight your way north to find a satyr switch at the end of each hallway. After pressing both switches, return to the large room and enter a narrow passage that has opened on the north side; as you step over the [[medikit]] in this passage, a wall will rise to block your path to the exit switch. Go back to the large room and take the [[chaingun]] that has appeared in the center, which will cause waves of imps to start spawning in the room; after ten waves, the wall that blocked your path earlier will lower and allow you to reach the exit switch.
  
 
===Other points of interest===
 
===Other points of interest===
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===Things===
 
===Things===
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]], not including things generated by [[zdoom_wiki:Thing_Spawn|Thing_Spawn]] or similar functions:
  
 
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Latest revision as of 07:37, 24 September 2022

Simplicity maps
Fortified Base

01 02 03 04 05 06 07 08 09 10

Pathway To Hell

11 12 13 14 15 16 17 18 19 20 32

Director's Cut
This level occupies the map slot MAPX07. For other maps with a non-standard slot, see Category:Non-standard map slots.

MAPX07: Twisted Way is the seventh map in the Director's Cut episode of Simplicity. It was designed by Melissa McGee (Agent Spork) and uses the music track "Death's Bells", originally created by L.A. Sieben for TNT: Evilution. The par time defined in MAPINFO is 3:50.

Walkthrough[edit]

Map of Twisted Way
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Kill the zombieman in front of you as well as two imps waiting on either side, then go up the steps and step on to a stone ledge above. Fight off six more imps that appear behind you, then press the three switches on the west, south and east sides to reveal a skull door in the north wall. Open this door and kill the zombieman and imps waiting behind it, then go straight forward to a shotgun in front of another satyr switch that will spawn two demons behind you, but also open two sets of bars blocking your way to some staircases. Go down either staircase and kill the demons and shotgun guys waiting in the room below, then press the satyr switch near the middle of the room to spawn four cacodemons behind you.

Killing all the cacodemons will lower two walls on the east and west sides - you must step through each wall to a hallway with demons, imps and zombies then fight your way north to find a satyr switch at the end of each hallway. After pressing both switches, return to the large room and enter a narrow passage that has opened on the north side; as you step over the medikit in this passage, a wall will rise to block your path to the exit switch. Go back to the large room and take the chaingun that has appeared in the center, which will cause waves of imps to start spawning in the room; after ten waves, the wall that blocked your path earlier will lower and allow you to reach the exit switch.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 02:29 Memfis 2011-04-27 usimp_mem.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Statistics[edit]

Map data[edit]

Things 109
Vertices 3602*
Linedefs 2605
Sidedefs 4635
Sectors 389
* The vertex count without the effect of node building is 2191.

Things[edit]

This level contains the following numbers of things per skill level, not including things generated by Thing_Spawn or similar functions:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]