Difference between revisions of "MAPX09: Complexity (Simplicity)"

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{{map|slot=MAPX09}}
 
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'''MAPX09: Complexity''' is the ninth map of [[Simplicity]]. It was designed by [[Melissa McGee (Agent Spork)]] and uses the [[Adding custom music|music]] track " ".
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'''MAPX09: Complexity''' is the ninth map in the ''Director's Cut'' episode of [[Simplicity]]. It was designed by [[Melissa McGee (Agent Spork)]] and uses the [[Adding custom music|music]] track " ".
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 11:54, 7 January 2021

Simplicity maps
Fortified Base

01 02 03 04 05 06 07 08 09 10

Pathway To Hell

11 12 13 14 15 16 17 18 19 20 32

Director's Cut
This level occupies the map slot MAPX09. For other maps which occupy this slot, see Category:MAPX09.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAPX09: Complexity is the ninth map in the Director's Cut episode of Simplicity. It was designed by Melissa McGee (Agent Spork) and uses the music track " ".

Walkthrough

Map of Complexity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 132
Vertices 2223*
Linedefs 1449
Sidedefs 2668
Sectors 210
* The vertex count without the effect of node building is 1328.

Things

This level contains the following numbers of things per skill level:


Technical information

Inspiration and development

Trivia

See also

Sources

External links