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==Language==
 
==Language==
  
The original language used to generate the {{c|MACROS}} [[lump]]s for Doom 64 is unfortunately unknown, but some of its qualities can be inferred from statements made by mappers [[Randy Estrella]] and [[Tim Heydelaar]] in public interviews. They stated that the language was somewhat similar to {{wp|BASIC}}.{{cite web|author=[[Tim Heydelaar|Heydelaar, Tim]]|title=Early and unused DOOM 64 Level Designs|url={{dwforumst|id=1955859}}|publication=[[Doomworld Forums]]|publishdate=18 January 2019|accessdate=22 January 2019}} As the original language is unknown, tools provided with the [[Doom64 EX]] [[source port]] provide an independent implementation for generating new macros which is purely conjectural.
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The original language used to generate the {{c|MACROS}} [[lump]]s for Doom 64 is unfortunately unknown, but some of its qualities can be inferred from statements made by mappers [[Randy Estrella]] and [[Tim Heydelaar]] in public interviews. They stated that the language was somewhat similar to {{wp|BASIC}}. As the original language is unknown, tools provided with the [[Doom64 EX]] [[source port]] provide an independent implementation for generating new macros which is purely conjectural.
  
 
==Capabilities==
 
==Capabilities==

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