Editing Macro
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==Language== | ==Language== | ||
− | The original language used to generate the {{c|MACROS}} [[lump]]s for Doom 64 is unfortunately unknown, but some of its qualities can be inferred from statements made by mappers [[Randy Estrella]] and [[Tim Heydelaar]] in public interviews. They stated that the language was somewhat similar to {{wp|BASIC}}. | + | The original language used to generate the {{c|MACROS}} [[lump]]s for Doom 64 is unfortunately unknown, but some of its qualities can be inferred from statements made by mappers [[Randy Estrella]] and [[Tim Heydelaar]] in public interviews. They stated that the language was somewhat similar to {{wp|BASIC}}. As the original language is unknown, tools provided with the [[Doom64 EX]] [[source port]] provide an independent implementation for generating new macros which is purely conjectural. |
==Capabilities== | ==Capabilities== |