Difference between revisions of "Managed Doom"

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* A minimalist full-screen HUD imported from [[Crispy Doom]].
 
* A minimalist full-screen HUD imported from [[Crispy Doom]].
 
* [[MIDI]] format support.
 
* [[MIDI]] format support.
* Full [[DeHackEd]] support.
+
* Partial [[DeHackEd]] support.
 
* An option to disable y-axis movement of mouse (customizable through the .cfg file).
 
* An option to disable y-axis movement of mouse (customizable through the .cfg file).
  

Revision as of 11:30, 8 August 2020

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Managed Doom
Developer(s) Nobuaki Tanaka (Sinshu)
Latest release 2.1a (2023-06-17, 9 months ago)
Target Platform Windows
License GNU General Public License v2

Managed Doom is a source port of Doom developed by Nobuaki Tanaka (Sinshu), written in C#. Inspired by Mocha Doom, the source port utilizes the Linux Doom source code manually translated into C#, with additional optimization to make it a natural C# code. Currently, most functionalities for a single player game are implemented and playable.

Features

  • Demo compatibility (all v1.9 IWAD demos can be played).
  • A minimalist full-screen HUD imported from Crispy Doom.
  • MIDI format support.
  • Partial DeHackEd support.
  • An option to disable y-axis movement of mouse (customizable through the .cfg file).

External Links

Source code genealogy
Based on
Linux Doom
Managed Doom Active