Difference between revisions of "Mancubus (Doom Eternal)"

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[[File:Eternal Mancubus Concept.jpg|thumb|right|300px|Concept art. The Doom II [[sprite]] is visible at upper right, placed by id Software for reference.]]
 
[[File:Eternal Mancubus Concept.jpg|thumb|right|300px|Concept art. The Doom II [[sprite]] is visible at upper right, placed by id Software for reference.]]
 
{{Monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Mancubus|doom3=Mancubus (Doom 3)|doom4=Mancubus (Doom 2016)}}
 
{{Monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Mancubus|doom3=Mancubus (Doom 3)|doom4=Mancubus (Doom 2016)}}
The '''mancubus''' returns in [[Doom Eternal]] with a new design based on its appearance in [[Doom II]]. It largely maintains the same attack behaviors as the version in the [[Doom (2016)|previous game]], including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. It is seen to be controlled by another player in the Demon Invasion gamemode. Due to the [[destructible demons]] system, the mancubus cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker.
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The '''mancubus''' returns in [[Doom Eternal]] with a new design based on its appearance in [[Doom II]].It now has smaller, greenish eyes, and it has a green, round object on its chest. It largely maintains the same attack behaviors as the version in the [[Doom (2016)|previous game]], including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. It is seen to be controlled by another player in the Demon Invasion gamemode. Due to the [[destructible demons]] system, the mancubus cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker.
  
 
==Glory kills==
 
==Glory kills==

Revision as of 04:17, 12 August 2019

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A mancubus attacks with its flamethrowers.
Concept art. The Doom II sprite is visible at upper right, placed by id Software for reference.
This article is about the monster in Doom Eternal. For other games, see:

The mancubus returns in Doom Eternal with a new design based on its appearance in Doom II.It now has smaller, greenish eyes, and it has a green, round object on its chest. It largely maintains the same attack behaviors as the version in the previous game, including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. It is seen to be controlled by another player in the Demon Invasion gamemode. Due to the destructible demons system, the mancubus cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker.

Glory kills

The Doom Slayer is able to spear the glowing heart-like organ in the monster's chest using his arm-mounted blade, and then stuffs it into the mancubus's mouth. The monster then explodes shortly after.