Difference between revisions of "Mancubus (Doom Eternal)"

From DoomWiki.org

[unchecked revision][checked revision]
m (Automated edit - Link Battlemode)
(Updating and revisions, de-stub)
Line 1: Line 1:
{{TimelyStub}}
 
 
[[File:DOOM Eternal Mancubus UrbanAssault.jpg|thumb|right|300px|A mancubus attacks with its flamethrowers.]]
 
[[File:DOOM Eternal Mancubus UrbanAssault.jpg|thumb|right|300px|A mancubus attacks with its flamethrowers.]]
 
[[File:Eternal Mancubus Concept.jpg|thumb|right|300px|Concept art. The Doom II [[sprite]] is visible at upper right, placed by id Software for reference.]]
 
[[File:Eternal Mancubus Concept.jpg|thumb|right|300px|Concept art. The Doom II [[sprite]] is visible at upper right, placed by id Software for reference.]]
 
{{Monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Mancubus|doom3=Mancubus (Doom 3)|doom4=Mancubus (Doom 2016)}}
 
{{Monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Mancubus|doom3=Mancubus (Doom 3)|doom4=Mancubus (Doom 2016)}}
The '''mancubus''' returns in [[Doom Eternal]] with a new design based on its appearance in [[Doom II]]. It now has smaller, greenish eyes, and it has a green, round object on its chest. It largely maintains the same attack behaviors as the version in the [[Doom (2016)|previous game]], including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. Its close range area-of-effect attack has been changed to leave an area of damaging ground in order to ward players from staying close to it. It is seen to be controlled by another player in the Demon Invasion gamemode. Due to the [[destructible demons]] system, the mancubus cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker and disabling the flamethrower function. It will be a playable monster in the [[Battlemode]] with smoke bombs as its special ability.
+
The '''mancubus''' returns in [[Doom Eternal]] with a new design based on its appearance in [[Doom II]]. It now has two smaller, greenish eyes, and it has a yellow exposed heart-like organ in its chest. It is controllable by players in [[Battlemode]], and is also expected to occur in the upcoming Invasion gamemode.
  
 
A [[cybernetics]]-enhanced version of the mancubus again occurs as the [[Cyber-mancubus (Doom Eternal)|cyber-mancubus]].
 
A [[cybernetics]]-enhanced version of the mancubus again occurs as the [[Cyber-mancubus (Doom Eternal)|cyber-mancubus]].
  
==Battlemode==
+
==Tactical analysis==
The Mancubus is one of the controllable monsters in Battlemode. It is resilient and deals considerable damage with its flamethrowers and fireball cannons, but is sluggish and a large target. While capable of double-jumping, the Mancubus cannot attack after the second jump until it returns to the ground. It can also deploy a smoke bomb that hinders vision and allows it to either escape from a dangerous situation or set up an ambush.  
+
The mancubus largely maintains the same attack behaviors as the version in the [[Doom (2016)|previous game]], including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. Its close range area-of-effect attack has been changed to leave an area of damaging energy on the ground in order to ward players from staying close to it, and does significantly more damage.
  
==Lore==
+
Due to the [[destructible demons]] system, the mancubus' arm cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker and disabling the flamethrower function entirely.
While the Mancubi encountered on Earth are part of the same species as those first seen on Mars, the armor plating that has replaced their original carapaces and enhanced flame cannons suggest that the forces of Hell seek to improve their already potent fighting skill.  
 
  
 
==Glory kills==
 
==Glory kills==
Line 17: Line 15:
 
* The Doom Slayer clings from the side while grappling onto the monster's tusk before sticking his blade into its skull.
 
* The Doom Slayer clings from the side while grappling onto the monster's tusk before sticking his blade into its skull.
 
* The Doom Slayer grabs onto the mancubus then shoves his blade into the roof of its mouth.
 
* The Doom Slayer grabs onto the mancubus then shoves his blade into the roof of its mouth.
 +
 +
==Lore==
 +
While the mancubi encountered on [[Earth]] are part of the same species as those first seen on [[Mars]], the armor plating that has replaced their original carapaces and enhanced flame cannons suggest that the forces of Hell seek to improve their already potent fighting skill.
 +
 +
==Battlemode==
 +
The mancubus is one of the controllable monsters in Battlemode. It is resilient and deals considerable damage with its flamethrowers and fireball cannons, but is sluggish and a large target. While capable of double-jumping, the mancubus cannot attack after the second jump until it returns to the ground. It can also deploy a smoke bomb that hinders vision and allows it to either escape from a dangerous situation or set up an ambush.
  
 
{{Doom Eternal monsters}}
 
{{Doom Eternal monsters}}

Revision as of 23:19, 10 August 2020

A mancubus attacks with its flamethrowers.
Concept art. The Doom II sprite is visible at upper right, placed by id Software for reference.
This article is about the monster in Doom Eternal. For other games, see:

The mancubus returns in Doom Eternal with a new design based on its appearance in Doom II. It now has two smaller, greenish eyes, and it has a yellow exposed heart-like organ in its chest. It is controllable by players in Battlemode, and is also expected to occur in the upcoming Invasion gamemode.

A cybernetics-enhanced version of the mancubus again occurs as the cyber-mancubus.

Tactical analysis

The mancubus largely maintains the same attack behaviors as the version in the previous game, including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. Its close range area-of-effect attack has been changed to leave an area of damaging energy on the ground in order to ward players from staying close to it, and does significantly more damage.

Due to the destructible demons system, the mancubus' arm cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker and disabling the flamethrower function entirely.

Glory kills

  • The Doom Slayer is able to spear the glowing heart-like organ in the monster's chest using his arm-mounted blade, and then stuffs it into the mancubus's mouth. The monster then explodes shortly after.
  • The Doom Slayer clings from the side while grappling onto the monster's tusk before sticking his blade into its skull.
  • The Doom Slayer grabs onto the mancubus then shoves his blade into the roof of its mouth.

Lore

While the mancubi encountered on Earth are part of the same species as those first seen on Mars, the armor plating that has replaced their original carapaces and enhanced flame cannons suggest that the forces of Hell seek to improve their already potent fighting skill.

Battlemode

The mancubus is one of the controllable monsters in Battlemode. It is resilient and deals considerable damage with its flamethrowers and fireball cannons, but is sluggish and a large target. While capable of double-jumping, the mancubus cannot attack after the second jump until it returns to the ground. It can also deploy a smoke bomb that hinders vision and allows it to either escape from a dangerous situation or set up an ambush.