Mancubus (Doom Eternal)
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This article is about the monster in Doom Eternal. For other games, see:
The mancubus returns in Doom Eternal with a new design based on its appearance in Doom II. It largely maintains the same attack behaviors as the version in the previous game, including the ability to use dual flamethrowers at short range in addition to its usual fireball launchers. It is seen to be controlled by another player in the Demon Invasion gamemode. Due to the destructible demons system, the Mancubus cannons can be damaged, making the attacks from the aforementioned cannons significantly weaker.
Glory kills
The Doom Slayer is able to spear the glowing heart-like organ in the monster's chest using his arm-mounted blade, and then stuffs it into the mancubus's mouth. The monster then explodes shortly after.
Monsters from Doom Eternal | ||
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Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |