Difference between revisions of "Mars City"
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* '''Bullets''' | * '''Bullets''' | ||
* [[Sentry Bot]]s | * [[Sentry Bot]]s | ||
+ | * Shotgun (not reachable) | ||
+ | * Machinegun (not reachable) | ||
+ | * Grenades (not reachable) | ||
+ | * Pistol (not reachable) | ||
+ | * Plasma Cell (not reachable) | ||
+ | * Shells (not reachable) | ||
+ | * Clips (not reachable) | ||
+ | * Medkit (not reachable) | ||
+ | * Security Armor (not reachable) | ||
==Storge Cabinets== | ==Storge Cabinets== |
Revision as of 04:02, 9 November 2009
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Doom 3 maps |
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Mars City is the first level of Doom 3. A short tutorial on the basic features of the game. The player also picks up the first assignment from Sergeant Kelly ("Sarge"). It is the only level in the game to not include any enemies or weapons.
PDAs
- Personal
- Adam Berneche
Enemies
None
Charaters
- R. Cooper
- UAC announcer
- Miller and Marak
- Joe
- Sergeant Kelly
- Elliot Swann
- Jack Campbell
- Malcolm Betruger
- T.Washington
- J.Kim
- R.Slang
- E.Grafton
- S.Holmes
- V.King
- H.Feiner
- K.Lee-Creel
- J.Yezback
- Mark Caseon
Weapons/Items
- Bullets
- Sentry Bots
- Shotgun (not reachable)
- Machinegun (not reachable)
- Grenades (not reachable)
- Pistol (not reachable)
- Plasma Cell (not reachable)
- Shells (not reachable)
- Clips (not reachable)
- Medkit (not reachable)
- Security Armor (not reachable)
Storge Cabinets
- Storge Cabinet #001: Supplies - 396