Master Levels for Doom II

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Revision as of 05:31, 25 July 2012 by Gez (talk | contribs) (most of the info is already on the ZDoom wiki article, where it is more appropriate.)


Master Levels for Doom II box.
Magazine advert for the Master Levels for Doom II.
Master Levels for Doom II CD, from the Depths of Doom collection.

The Master Levels for Doom II were released on December 26, 1995 by id Software as an expansion pack for Doom II. It was also included as a bonus on the Doom 3: Resurrection of Evil Xbox game disc in 2005. The PlayStation version of Final Doom includes 13 levels from the Master Levels.

The CD contains twenty WAD files created by various authors under contract. The file teeth.wad contains a secret level, so there are a total of 21 levels. To ease playing these WADs, the collection also includes Doom-It, an application created by Chris Badger for id Software which allows the individual WADs to be loaded through a menu interface.

As a bonus, a poster and 1830 amateur PWAD files downloaded from the internet (collectively called Maximum Doom) are also included. Also of note is that some of the contracted designers for the Master Levels had levels they had previously released on the internet that were included in Maximum Doom.

Levels

John Anderson (Dr. Sleep)

Jim Flynn

Christen Klie

Sverre Andre Kvernmo (Cranium)

Tom Mustaine

Tim Willits

Master Levels Menu Interface

The Master Levels Menu Interface at the ZDoom wiki is a 2010 ZDoom WAD created by Zippy which is designed to replicate the menu functionality of Doom-It in-game and allow all 21 levels to be played without restarting the engine each time. Once the WADs are added, the Menu Interface can be loaded in ZDoom, and used to play each WAD at any skill level in whichever order the user wants; they will be returned to the menu each time they complete a level.

Sources

External links