Difference between revisions of "Maulotaur"

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In Heretic, they sometimes drop a flame orb worth 10 shots, and on rare occasions, drop a [[Mystic Urn]] when killed.
 
In Heretic, they sometimes drop a flame orb worth 10 shots, and on rare occasions, drop a [[Mystic Urn]] when killed.
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They appear as bosses in [[E2M8: The Portals of Chaos (Heretic)| The Portals of Chaos]] and [[E5M8: The Field of Judgement (Heretic)| The Field of Judgement]], and occasionally as "normal" enemies in episodes three through five.
  
 
Maulotaurs also appear in the sequel to [[Heretic]], [[Hexen]]: Beyond Heretic, as summonable creatures that will fight for the player, created by an artifact known as the "[[Dark Servant]]". The Maulotaur will attack enemies without question, but each summoned Maulotaur fades from existence after roughly 30 seconds. Also, they have 'notoriously bad aim', and will not consider withdrawing their attack even if the player is directly between them and their target, and they could accidentally kill a player this way.
 
Maulotaurs also appear in the sequel to [[Heretic]], [[Hexen]]: Beyond Heretic, as summonable creatures that will fight for the player, created by an artifact known as the "[[Dark Servant]]". The Maulotaur will attack enemies without question, but each summoned Maulotaur fades from existence after roughly 30 seconds. Also, they have 'notoriously bad aim', and will not consider withdrawing their attack even if the player is directly between them and their target, and they could accidentally kill a player this way.

Revision as of 19:49, 26 October 2007

A major load of bull: Maulotaurs in Heretic E5M8
A Maulotaur in Hexen's Castle of Grief Hub

The Maulotaur is a creature from the Heretic-Hexen series. Maulotaurs greatly resemble the mythological Minotaur, except that they wield giant hammers (or mauls), which they use to smash their enemies into a pulp. They also have several ranged attacks. One is a scatter of small, flaming pellets summoned with side-swipes of their hammers, another is the ability to summon 'snakes' of flames that crawl along the ground in a line formation. The third of their ranged attacks is to dash forward from a distance and gore their opponent. Maulotaurs have 3000 health, and are somewhat considered Heretic's equivalent to the Cyberdemon of the Doom series. Like the Iron Lich and D'Sparil, Maulotaurs cannot be transformed using the Morph Ovum or instantly killed by a Firemace under the influence of the Tome of Power.

In Heretic, they sometimes drop a flame orb worth 10 shots, and on rare occasions, drop a Mystic Urn when killed.

They appear as bosses in The Portals of Chaos and The Field of Judgement, and occasionally as "normal" enemies in episodes three through five.

Maulotaurs also appear in the sequel to Heretic, Hexen: Beyond Heretic, as summonable creatures that will fight for the player, created by an artifact known as the "Dark Servant". The Maulotaur will attack enemies without question, but each summoned Maulotaur fades from existence after roughly 30 seconds. Also, they have 'notoriously bad aim', and will not consider withdrawing their attack even if the player is directly between them and their target, and they could accidentally kill a player this way.

Sources

  • This article incorporates text from the open-content Wikipedia online encyclopedia article Maulotaur.