Max Waine (Altazimuth)
From DoomWiki.org
Max Waine, also known by his handle Altazimuth, is a programmer and mapper. He has made contributions to the SLADE project, and became an official member of Team Eternity in 2016 after making increasing contributions to the source port project since the year prior.
Contents
Body of work
2015
- Abyssal Speedmapping Sessions: Session 20 (Doomworld/idgames)
- MAP08: Enemies in High Place
- #DooM Speedmapping Session 1 (Doomworld/idgames)
- MAP02: Peekaboo
2016
- Ancient Aliens (Doomworld/idgames)
- Play testing, ENDOOM art work
2017
- Maniac Ridge (Doomworld/idgames)
2020
- Doom 64 (2020 re-release)
- Strife: Veteran Edition (Nintendo Switch release)
2021
Other projects
2019
2020
- SiN Gold v1.13 update
2021
- Quake (2021 version)
Nightdive Studios | |
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Employees
Dimitris Giannakis • James Haley • Stephen Kick • Lexi Mayfield • Edward Richardson • Sven Ruthner (contractor) • Samuel Villarreal • Max Waine
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Games |