Difference between revisions of "Maykr drone"

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[[File:Makyrdrone1.jpg|thumb|right|300px|The Maykr drone's picture in the codex.]]
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[[File:Makyrdrone1.jpg|thumb|right|300px|The Maykr drone's picture in the [[Codex]].]]
The '''Maykr drone''', the lowest-ranked known form of the [[Maykr]]s, is an enemy in [[Doom Eternal]], found mostly within [[Urdak]], as well as in one of the [[Slayer Gate]] challenges. They fire sustained volleys of Argent projectiles, and feature a massive drop of loot if killed with a headshot.
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[[File:Maykr Procession Closeup.jpg|thumb|right|300px|Maykr drones during the procession ritual. A Maykr angel stands between them.]]
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The '''Maykr drone''' is an enemy introduced in [[Doom Eternal]]. The lowest-ranked known form of [[Maykr]], they are mostly found within [[Urdak]] but also appear in the [[Slayer Gate]] challenge found in the [[Mars Core]] level. They fire sustained volleys of Argent projectiles, and feature a massive drop of ammo if killed with a headshot.
  
 
==Tactical analysis==
 
==Tactical analysis==
Maykr drones tend to stay a fair distance from the player and shoot volleys of weak energy blasts; in melee, they attack with whips of light. Their bodies are covered in strong armor that makes them surprisingly durable for a fodder enemy, but their heads are highly vulnerable - killing them with a headshot will release health and ammunition. The [[heavy cannon]]'s scope mod is especially effective. It should be noted that Maykr Drones require 3 fuel pips to kill with the [[chainsaw]].
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Maykr drones normally keep their distance from the player and fire volleys of weak energy blasts; up close, they release whips of light from under their shoulders and spin on the spot to push the player away. Their bodies are covered in armor that makes them fairly resistant to damage, but their heads are highly vulnerable - killing them with a headshot will release a shower of health and ammunition. The [[Combat shotgun (Doom Eternal)|combat shotgun]]'s Sticky Bombs and the [[heavy cannon]]'s Precision Bolt are especially effective, but any weapon can yield bonus ammo as long as the fatal shot is to the head. Maykr drones are capable of dashing to the side in between volleys to evade incoming fire.
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Maykr drones have only 800 HP, but damage from all weapons is halved when targeting the body, and some weapons get a significant damage boost when targeting the head.
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While Maykr drones often respawn during combat like fodder demons, they are actually classed as a heavy demon so three units of [[Chainsaw (Doom Eternal)|chainsaw]] fuel are required to use that weapon against them.
  
 
==Lore==
 
==Lore==
Drones make up the majority of Urdak's population; like most other [[Maykr]]s, they have individual identities but are biologically unable to defy an order from the [[Khan Maykr]]. As a result, they give the impression of functioning as a perfectly synchronized colony. Their bodies, referred to as being immature, are not yet able to handle the strain of interdimensional travel, so they never leave Urdak.  
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Drones make up the majority of Urdak's population; like most other [[Maykr]]s, they have individual identities but are biologically unable to defy an order from the [[Khan Maykr]]. As a result, they give the impression of functioning as a perfectly synchronized colony. Their bodies, referred to as being immature, are not yet able to handle the strain of inter-dimensional travel, so they never leave Urdak.
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==Glory kills==
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* The Slayer slices the Maykr drone's lower torso off and before punching it away.
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* The Slayer decapitates the Maykr drone from behind, after which he kicks it away.
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* The Slayer grabs the Maykr drone's head and headbutts it, causing it to explode.
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* The Slayer kicks the Maykr drone around and punches its face.
  
 
==Notes==
 
==Notes==
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[[File:Imperial Maykr drone.jpg|thumb|right|300px|A red-armored elite Maykr drone during the battle with the Khan Maykr.]]
 
When the Doom Slayer interrupts the Maykrs' ritual to summon and then control the [[Icon of Sin (Doom Eternal)|Icon of Sin]], the Icon releases an energy wave of some kind which seems to affect all the Maykr drones at the ritual (and presumably throughout that stage). This may be why they fight as they appear to have been corrupted. Alternatively, some may simply be following the Khan Maykr's command to stop the Slayer at all costs.
 
When the Doom Slayer interrupts the Maykrs' ritual to summon and then control the [[Icon of Sin (Doom Eternal)|Icon of Sin]], the Icon releases an energy wave of some kind which seems to affect all the Maykr drones at the ritual (and presumably throughout that stage). This may be why they fight as they appear to have been corrupted. Alternatively, some may simply be following the Khan Maykr's command to stop the Slayer at all costs.
  
 
The Maykr drones present during the battle against the Khan Maykr have red suits of armor, presumably representing units of an elite guard.
 
The Maykr drones present during the battle against the Khan Maykr have red suits of armor, presumably representing units of an elite guard.
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[[The Ancient Gods, Part One]] also introduces a stronger, heavy variant of the Maykr drone - the [[Blood Maykr]]. While being tougher, with several new powerful attacks and a shield that minimizes the damage they take, the Blood Maykr still has the same weakness to headshots as well as the bonus drops for a successful headshot kill.
  
 
==Gallery==
 
==Gallery==
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Maykrdronecloseup.jpg|Maykr drone close-up.
 
Maykrdronecloseup.jpg|Maykr drone close-up.
 
Maykrdronetoy.jpg|The Maykr drone toy.
 
Maykrdronetoy.jpg|The Maykr drone toy.
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urdakstatue.jpg|A statue of a Maykr drone in [[Urdak]].
 
</gallery>
 
</gallery>
  
 
{{Doom Eternal monsters}}
 
{{Doom Eternal monsters}}

Latest revision as of 15:44, 18 August 2022

The Maykr drone's picture in the Codex.
Maykr drones during the procession ritual. A Maykr angel stands between them.

The Maykr drone is an enemy introduced in Doom Eternal. The lowest-ranked known form of Maykr, they are mostly found within Urdak but also appear in the Slayer Gate challenge found in the Mars Core level. They fire sustained volleys of Argent projectiles, and feature a massive drop of ammo if killed with a headshot.

Tactical analysis[edit]

Maykr drones normally keep their distance from the player and fire volleys of weak energy blasts; up close, they release whips of light from under their shoulders and spin on the spot to push the player away. Their bodies are covered in armor that makes them fairly resistant to damage, but their heads are highly vulnerable - killing them with a headshot will release a shower of health and ammunition. The combat shotgun's Sticky Bombs and the heavy cannon's Precision Bolt are especially effective, but any weapon can yield bonus ammo as long as the fatal shot is to the head. Maykr drones are capable of dashing to the side in between volleys to evade incoming fire.

Maykr drones have only 800 HP, but damage from all weapons is halved when targeting the body, and some weapons get a significant damage boost when targeting the head.

While Maykr drones often respawn during combat like fodder demons, they are actually classed as a heavy demon so three units of chainsaw fuel are required to use that weapon against them.

Lore[edit]

Drones make up the majority of Urdak's population; like most other Maykrs, they have individual identities but are biologically unable to defy an order from the Khan Maykr. As a result, they give the impression of functioning as a perfectly synchronized colony. Their bodies, referred to as being immature, are not yet able to handle the strain of inter-dimensional travel, so they never leave Urdak.

Glory kills[edit]

  • The Slayer slices the Maykr drone's lower torso off and before punching it away.
  • The Slayer decapitates the Maykr drone from behind, after which he kicks it away.
  • The Slayer grabs the Maykr drone's head and headbutts it, causing it to explode.
  • The Slayer kicks the Maykr drone around and punches its face.

Notes[edit]

A red-armored elite Maykr drone during the battle with the Khan Maykr.

When the Doom Slayer interrupts the Maykrs' ritual to summon and then control the Icon of Sin, the Icon releases an energy wave of some kind which seems to affect all the Maykr drones at the ritual (and presumably throughout that stage). This may be why they fight as they appear to have been corrupted. Alternatively, some may simply be following the Khan Maykr's command to stop the Slayer at all costs.

The Maykr drones present during the battle against the Khan Maykr have red suits of armor, presumably representing units of an elite guard.

The Ancient Gods, Part One also introduces a stronger, heavy variant of the Maykr drone - the Blood Maykr. While being tougher, with several new powerful attacks and a shield that minimizes the damage they take, the Blood Maykr still has the same weakness to headshots as well as the bonus drops for a successful headshot kill.

Gallery[edit]