Difference between revisions of "Medikit"

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| [[Mobj|Enum]]||MT_MISC11 (54)
 
| [[Mobj|Enum]]||MT_MISC11 (54)
 
|-
 
|-
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom<br/>Doom 64
+
| Appears in||[[Shareware]] Doom<br>[[Doom]]/[[Ultimate Doom]]<br>[[Doom II]]/[[Final Doom]]<br>[[Doom 64]]/[[The Lost Levels|Lost Levels]]
 
|-
 
|-
 
| Radius||20
 
| Radius||20
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| [[Sprite]]||MEDI
 
| [[Sprite]]||MEDI
 
|-
 
|-
| Frames||1 (A)
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| Frames||1 [A]
 
|-
 
|-
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
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| [[Thing types|Class]]||[[Item]]<br>Pickup
 +
|-
 +
| Flags||{{c|1}} (decimal)<br>{{c|00000001}} (hex)
 +
|-
 +
| Flags list|| 0: Can be picked up
 
|}
 
|}
  

Latest revision as of 08:13, 27 September 2022

Two medikits found on a lift in TNT: Evilution MAP10: Redemption.
Four medikits in the starting room in Doom 64 MAP24: No Escape.

A medikit is an item that appears as large white (in Doom and Doom II) or brown (in Doom 64) box with a red cross. Picking one up will increase the player's health by 25% up to a maximum of 100%.

Medikits are not included in the items percentage displayed at the end of each level.

Data[edit]

Medikit data
Thing type 2012 (decimal), 7DC (hex)
Enum MT_MISC11 (54)
Appears in Shareware Doom
Doom/Ultimate Doom
Doom II/Final Doom
Doom 64/Lost Levels
Radius 20
Height 16
Sprite MEDI
Frames 1 [A]
Class Item
Pickup
Flags 1 (decimal)
00000001 (hex)
Flags list 0: Can be picked up

Appearance statistics[edit]

In the IWADs the medikit is first encountered on these maps per skill level:

The IWADs contain the following numbers of medikits per skill level:

Other versions[edit]

In the Xbox 360 and BFG Edition versions of the IWADs, the cross graphic is replaced with a red-and-white pill. This is due to the red cross symbol being protected under a treaty which disallows use in commercial products.

In the Doom Classic Unity port versions of Doom and Doom II, the cross has been restored but is now green.

Doom RPG[edit]

Doom RPG contains two varieties of medikit (spelled medkit), "small" and "large". Small medkits restore 25 health points, and look like the originals except that their cross is yellow rather than red. Large medkits restore 75 points, and are red with a yellow cross.

Medkits in Doom RPG are not used as soon as they are picked up, but are added to the player's inventory to be used when needed.

See also[edit]