Difference between revisions of "Medikit"

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[[Image:MedikitE10.png|thumb|Two medikits found in an elevator in TNT: Evilution [[MAP10: Redemption (TNT: Evilution)|MAP10: Redemption]].]]
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[[Image:MedikitE10.png|thumb|Two medikits found on a lift in TNT: Evilution [[MAP10: Redemption (TNT: Evilution)|MAP10: Redemption]].]]
A '''medikit''' is an [[item]] that appears as large white box with a [[wikipedia:Emblems of the International Red Cross and Red Crescent Movement#Red Cross|red cross]]. Picking one up will increase the [[player]]'s [[health]] by 25% up to a maximum of 100%.
+
A '''medikit''' is an [[item]] that appears as large white box with a {{wp|Emblems of the International Red Cross and Red Crescent Movement#Red Cross|red cross}}. Picking one up will increase the [[player]]'s [[health]] by 25% up to a maximum of 100%.
  
 
Medikits are not included in the [[Intermission screen|items percentage]] displayed at the end of each level.
 
Medikits are not included in the [[Intermission screen|items percentage]] displayed at the end of each level.
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{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Thing attributes
+
!colspan="2"|Medikit data
 
|-
 
|-
| Thing type||2012 (decimal), 7DC (hex)
+
| [[Thing types|Thing type]]||2012 (decimal), 7DC (hex)
 
|-
 
|-
| Appears in||Shareware Doom<br>Registered Doom<br>Ultimate Doom<br>Doom II/Final Doom
+
| [[Mobj|Enum]]||MT_MISC11 (54)
 +
|-
 +
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom
 
|-
 
|-
 
| Radius||20
 
| Radius||20
 +
|-
 +
| Height||16
 
|-
 
|-
 
| [[Sprite]]||MEDI
 
| [[Sprite]]||MEDI
 
|-
 
|-
| [[Thing types|Class]]|||Item<br>Pickup
+
| Frames||1 (A)
 
|-
 
|-
 +
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
 
|}
 
|}
  
In [[classic Doom]], medikits are first encountered on these levels:
+
== Appearance statistics ==
  
 +
In the [[IWAD]]s the medikit is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 
{| {{prettytable}}
 
{| {{prettytable}}
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|''[[Knee-Deep in the Dead]]''||[[E1M1: Hangar]]||E1M1: Hangar||E1M1: Hangar
 +
|-
 +
|''[[The Shores of Hell]]''||[[E2M1: Deimos Anomaly]]||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly
 
|-
 
|-
|[[Ultimate Doom]]||[[E1M1: Hangar]]||[[E1M1: Hangar]]||[[E1M1: Hangar]]
+
|''[[Inferno]]''||[[E3M1: Hell Keep]]||E3M1: Hell Keep||E3M1: Hell Keep
 
|-
 
|-
|[[Doom II]]||[[MAP01: Entryway]]||[[MAP01: Entryway]]||[[MAP01: Entryway]]
+
|''[[Thy Flesh Consumed]]''||[[E4M1: Hell Beneath]]||E4M1: Hell Beneath||[[E4M2: Perfect Hatred]]
 
|-
 
|-
|[[TNT: Evilution]]||[[MAP01: System Control]]||[[MAP01: System Control]]||[[MAP01: System Control]]
+
|[[Doom II]]||[[MAP01: Entryway]]||MAP01: Entryway||MAP01: Entryway
 
|-
 
|-
|[[The Plutonia Experiment|Plutonia]]||[[MAP01: Congo]]||[[MAP01: Congo]]||[[MAP01: Congo]]
+
|[[TNT: Evilution]]||[[MAP01: System Control]]||MAP01: System Control||MAP01: System Control
 +
|-
 +
|[[Plutonia Experiment]]||[[MAP01: Congo]]||MAP01: Congo||MAP01: Congo
 
|}
 
|}
 +
{{col-break}}
 +
{| {{prettytable}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|''Knee-Deep in the Dead''||E1M1: Hangar||E1M1: Hangar||E1M1: Hangar
 +
|-
 +
|''The Shores of Hell''||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly
 +
|-
 +
|''Inferno''||E3M1: Hell Keep||E3M1: Hell Keep||E3M1: Hell Keep
 +
|-
 +
|''Thy Flesh Consumed''||E4M1: Hell Beneath||E4M1: Hell Beneath||E4M2: Perfect Hatred
 +
|-
 +
|Doom II||MAP01: Entryway||MAP01: Entryway||MAP01: Entryway
 +
|-
 +
|TNT: Evilution||MAP01: System Control||MAP01: System Control||MAP01: System Control
 +
|-
 +
|Plutonia Experiment||MAP01: Congo||MAP01: Congo||MAP01: Congo
 +
|}
 +
{{col-end}}
  
The [[IWAD]]s contain the following numbers of medikits:
+
The IWADs contain the following numbers of medikits per skill level:
  
{| {{prettytable}}
+
{{col-begin}}
!Game||ITYTD and HNTR||HMP||UV and NM
+
{{col-break|width=50%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''80''||''87''||''83''
 +
|-
 +
|style="text-align: left;"|''[[The Shores of Hell]]''||''68''||''63''||''63''
 +
|-
 +
|style="text-align: left;"|''[[Inferno]]''||''95''||''87''||''83''
 +
|-
 +
|style="text-align: left;"|[[Doom|Doom (registered)]]||243||237||229
 +
|-
 +
|style="text-align: left;"|''[[Thy Flesh Consumed]]''||''82''||''79''||''71''
 +
|-
 +
|style="text-align: left;"|[[Ultimate Doom]]||325||316||300
 +
|-
 +
|style="text-align: left;"|[[Doom II]]||279||289||288
 +
|-
 +
|style="text-align: left;"|[[TNT: Evilution]]||362||329||320
 +
|-
 +
|style="text-align: left;"|[[Plutonia Experiment]]||460||461||451
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''Knee-Deep in the Dead''||''104''||''111''||''107''
 +
|-
 +
|style="text-align: left;"|''The Shores of Hell''||''74''||''69''||''69''
 +
|-
 +
|style="text-align: left;"|''Inferno''||''98''||''90''||''86''
 +
|-
 +
|style="text-align: left;"|Doom (registered)||276||270||262
 +
|-
 +
|style="text-align: left;"|''Thy Flesh Consumed''||''86''||''83''||''75''
 
|-
 
|-
|Ultimate Doom||325||316||300
+
|style="text-align: left;"|Ultimate Doom||362||353||337
 
|-
 
|-
|Doom II||279||289||288
+
|style="text-align: left;"|Doom II||279||289||288
 
|-
 
|-
|TNT: Evilution||362||329||320
+
|style="text-align: left;"|TNT: Evilution||398||365||355
 
|-
 
|-
|The Plutonia Experiment|Plutonia||460||461||451
+
|style="text-align: left;"|Plutonia Experiment||460||464||454
 
|}
 
|}
 +
{{col-end}}
 +
 +
== Other versions ==
 +
 +
In the [[Xbox 360]] and [[BFG Edition]] versions of the [[IWAD]]s, the cross graphic is replaced with a red-and-white pill. This is due to the red cross symbol being protected under a treaty which disallows use in commercial products.
  
 
== Doom RPG ==
 
== Doom RPG ==

Revision as of 10:58, 3 July 2017

Two medikits found on a lift in TNT: Evilution MAP10: Redemption.

A medikit is an item that appears as large white box with a red cross. Picking one up will increase the player's health by 25% up to a maximum of 100%.

Medikits are not included in the items percentage displayed at the end of each level.

Data

Medikit data
Thing type 2012 (decimal), 7DC (hex)
Enum MT_MISC11 (54)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Height 16
Sprite MEDI
Frames 1 (A)
Class Item
Pickup

Appearance statistics

In the IWADs the medikit is first encountered on these maps per skill level:

The IWADs contain the following numbers of medikits per skill level:

Other versions

In the Xbox 360 and BFG Edition versions of the IWADs, the cross graphic is replaced with a red-and-white pill. This is due to the red cross symbol being protected under a treaty which disallows use in commercial products.

Doom RPG

Doom RPG contains two varieties of medikit (spelled medkit), "small" and "large". Small medkits restore 25 health points, and look like the originals except that their cross is yellow rather than red. Large medkits restore 75 points, and are red with a yellow cross.

Medkits in Doom RPG are not used as soon as they are picked up, but are added to the player's inventory to be used when needed.

See also