Medikit
From DoomWiki.org
A medikit is an item that appears as large white box with a red cross. Picking one up will increase the player's health by 25% up to a maximum of 100%.
Medikits are not included in the items percentage displayed at the end of each level.
Medikit data | |
---|---|
Thing type | 2012 (decimal), 7DC (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | MEDI |
Class | Item Pickup |
Doom RPG
The Doom RPG has 2 varieties of medikit, small and large. The small ones are exactly like the original ones, except the Doom RPG ones have a yellow cross on them rather than a red one. The large ones are red with a yellow cross and heal 75 health.
Medikits in Doom RPG are not used as soon as they are picked up, but are added to the player's inventory to be used when needed.
Appearance statistics
The IWADs contain the following numbers of medikits:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 325 | 316 | 300 |
Doom II | 279 | 289 | 288 |
TNT: Evilution | 362 | 329 | 320 |
Plutonia | 460 | 461 | 451 |
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |