Megaarmor

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Revision as of 03:13, 9 September 2007 by TheGreenHerring (talk | contribs) (Change caption, alter links)


Combat armor sits at an intersection in The Plutonia Experiment MAP15: The Twilight.

The combat armor (also known as blue armor or megaarmor) is a powerup that appears as a blue breastplate. Picking one up increases the player's armor to 200%. If the player already has 200% armor, it remains on the ground.

Combat armor will absorb one half of all damage received (rounded down) until it is fully depleted. If the player is damaged such that there are fewer than 100 points of combat armor, then picks up a security armor powerup, the combat armor will be replaced with security armor (and thus absorb only one third of the damage received); thus, it may be wise for the player to avoid certain security armor powerups. If the player picks up a standard armor bonus, however, his armor will remain as combat armor.

Combat armor is not included in the items percentage displayed at the end of each level.

Combat armor data
Thing type 2019 (decimal), 7E3 (hex)
Appears in Shareware Doom
Registered Doom
Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite ARM2
Class Item
Pickup

Appearance statistics

The IWADs contain the following numbers of combat armor pickups:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 33 32 31
Doom II 20 20 19
TNT: Evilution 23 26 26
Plutonia 31 31 32

Doom RPG

In Doom RPG, the combat armor is called a combat suit. It increases the player's armor rating by 50 units.

See also