Difference between revisions of "Megasphere"
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[[File:Doom64Megasphere-D64ex.jpg|thumb|Megaspheres in [[Doom 64]] display a helmet similar to the [[Doomguy|player's]], rather than a demonic face.]] | [[File:Doom64Megasphere-D64ex.jpg|thumb|Megaspheres in [[Doom 64]] display a helmet similar to the [[Doomguy|player's]], rather than a demonic face.]] | ||
− | The '''megasphere''' is a grey-brown orb with a snarling demonic face (similar to that of the [[Mancubus]]). Picking it up maxes out both the [[player]]'s [[health]] and [[armors|armor]] to 200%. The armor given by a megasphere is equivalent to [[blue armor]]. The game manual states that "''Mega Spheres combine the power of [[combat armor]] with the benefits of a [[Soul Sphere]]''". However, this is incorrect, as Soul Spheres will only add 100 points to the player's current health, whereas Megaspheres increase the player's health to 200%, under any circumstances. | + | The '''megasphere''' is a grey-brown orb with a snarling demonic face (similar to that of the [[Mancubus]]). It was first introduced in [[Doom II]]. Picking it up maxes out both the [[player]]'s [[health]] and [[armors|armor]] to 200%. The armor given by a megasphere is equivalent to [[blue armor]]. The game manual states that "''Mega Spheres combine the power of [[combat armor]] with the benefits of a [[Soul Sphere]]''". However, this is incorrect, as Soul Spheres will only add 100 points to the player's current health, whereas Megaspheres increase the player's health to 200%, under any circumstances. |
Megaspheres are included in the [[Intermission screen|items percentage]] displayed at the end of each level. | Megaspheres are included in the [[Intermission screen|items percentage]] displayed at the end of each level. |
Revision as of 06:21, 17 January 2011
The megasphere is a grey-brown orb with a snarling demonic face (similar to that of the Mancubus). It was first introduced in Doom II. Picking it up maxes out both the player's health and armor to 200%. The armor given by a megasphere is equivalent to blue armor. The game manual states that "Mega Spheres combine the power of combat armor with the benefits of a Soul Sphere". However, this is incorrect, as Soul Spheres will only add 100 points to the player's current health, whereas Megaspheres increase the player's health to 200%, under any circumstances.
Megaspheres are included in the items percentage displayed at the end of each level.
Megasphere data | |
---|---|
Thing type | 83 (decimal), 53 (hex) |
Appears in | Doom II/Final Doom |
Radius | 20 |
Sprite | MEGA |
Class | Artifact Pickup |
Appearance statistics
The IWADs contain the following numbers of megaspheres:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Doom II | 19 | 19 | 19 |
TNT: Evilution | 17 | 13 | 12 |
Plutonia | 30 | 28 | 27 |
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |