Difference between revisions of "Megasphere"

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[[File:Doom64Megasphere-D64ex.jpg|thumb|Megaspheres in [[Doom 64]] display a helmet similar to the [[Doomguy|player's]], rather than a demonic face.]]
 
[[File:Doom64Megasphere-D64ex.jpg|thumb|Megaspheres in [[Doom 64]] display a helmet similar to the [[Doomguy|player's]], rather than a demonic face.]]
  
The '''megasphere''' is a grey-brown orb with a snarling demonic face (similar to that of the [[Mancubus]]). Picking it up maxes out both the [[player]]'s [[health]] and [[armors|armor]] to 200%. The armor given by a megasphere is equivalent to [[blue armor]]. The game manual states that "''Mega Spheres combine the power of [[combat armor]] with the benefits of a [[Soul Sphere]]''". However, this is incorrect, as Soul Spheres will only add 100 points to the player's current health, whereas Megaspheres increase the player's health to 200%, under any circumstances.
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The '''megasphere''' is a grey-brown orb with a snarling demonic face (similar to that of the [[Mancubus]]). It was first introduced in [[Doom II]]. Picking it up maxes out both the [[player]]'s [[health]] and [[armors|armor]] to 200%. The armor given by a megasphere is equivalent to [[blue armor]]. The game manual states that "''Mega Spheres combine the power of [[combat armor]] with the benefits of a [[Soul Sphere]]''". However, this is incorrect, as Soul Spheres will only add 100 points to the player's current health, whereas Megaspheres increase the player's health to 200%, under any circumstances.
  
 
Megaspheres are included in the [[Intermission screen|items percentage]] displayed at the end of each level.
 
Megaspheres are included in the [[Intermission screen|items percentage]] displayed at the end of each level.

Revision as of 06:21, 17 January 2011

A megasphere is among the stockpile of items in the first room of Doom II MAP30: Icon of Sin.
File:Doom64Megasphere-D64ex.jpg
Megaspheres in Doom 64 display a helmet similar to the player's, rather than a demonic face.

The megasphere is a grey-brown orb with a snarling demonic face (similar to that of the Mancubus). It was first introduced in Doom II. Picking it up maxes out both the player's health and armor to 200%. The armor given by a megasphere is equivalent to blue armor. The game manual states that "Mega Spheres combine the power of combat armor with the benefits of a Soul Sphere". However, this is incorrect, as Soul Spheres will only add 100 points to the player's current health, whereas Megaspheres increase the player's health to 200%, under any circumstances.

Megaspheres are included in the items percentage displayed at the end of each level.

Megasphere data
Thing type 83 (decimal), 53 (hex)
Appears in Doom II/Final Doom
Radius 20
Sprite MEGA
Class Artifact
Pickup

Appearance statistics

The IWADs contain the following numbers of megaspheres:

Game ITYTD and HNTR HMP UV and NM
Doom II 19 19 19
TNT: Evilution 17 13 12
Plutonia 30 28 27

See also