Megasphere

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Revision as of 06:08, 12 August 2016 by Xymph (talk | contribs) (Data: add section header, update data table)


A megasphere is among the stockpile of items in the first room of Doom II MAP30: Icon of Sin.
File:Doom64Megasphere-D64ex.jpg
Megaspheres in Doom 64 display a helmet similar to the player's, rather than a demonic face.

The megasphere is a gray-brown orb with a snarling demonic face (similar to that of the Mancubus). Picking it up maxes out both the player's health and armor to 200%. The armor given by a megasphere is equivalent to blue armor.

The game manual states that megaspheres "combine the power of combat armor with the benefits of a Soul Sphere". However, this is incorrect, as Soul Spheres will add a maximum of 100 points to the player's current health.

Megaspheres are included in the items percentage displayed at the end of each level.

Data

Megasphere data
Thing type 83 (decimal), 53 (hex)
Appears in Doom II/Final Doom
Radius 20
Height 16
Sprite MEGA
Class Item
Pickup

Appearance statistics

In classic Doom, megaspheres are first encountered on these levels:

Game ITYTD and HNTR HMP UV and NM
Doom II MAP06: The Crusher MAP06: The Crusher MAP06: The Crusher
TNT: Evilution MAP03: Power Control MAP04: Wormhole MAP11: Storage Facility
Plutonia MAP05: Ghost Town MAP05: Ghost Town MAP05: Ghost Town

The IWADs contain the following numbers of megaspheres:

Game ITYTD and HNTR HMP UV and NM
Doom II 19 19 19
TNT: Evilution 17 13 12
The Plutonia Experiment 30 28 27

See also