The megasphere is a powerup introduced in Doom II, represented as a gray-brown orb with a snarling demonic face (similar to that of the mancubus - though in Doom 64 they display a helmet similar to the player's). Picking it up maxes out both the player's health and armor to 200%. The armor given by a megasphere is equivalent to blue armor.
The game manual states that megaspheres "combine the power of combat armor with the benefits of a Soul Sphere". However, this is incorrect, as soul spheres will add a maximum of 100 points to the player's current health.
Megaspheres are included in the items percentage displayed at the end of each level.
Data
Megasphere data
|
Thing type |
83 (decimal), 53 (hex)
|
Enum |
MT_MEGA (62)
|
Appears in |
Doom II/Final Doom Doom 64
|
Radius |
20
|
Height |
16
|
Sprite |
MEGA
|
Frames |
4 (ABCD)
|
Class |
Item Pickup
|
Appearance statistics
In the IWADs the megasphere is first encountered on these maps per skill level:
|
Multiplayer
|
Game |
1-2 |
3 |
4-5
|
Doom II |
MAP06: The Crusher |
MAP06: The Crusher |
MAP06: The Crusher
|
TNT: Evilution |
MAP02: Human BBQ |
MAP02: Human BBQ |
MAP02: Human BBQ
|
Plutonia Experiment |
MAP05: Ghost Town |
MAP05: Ghost Town |
MAP05: Ghost Town
|
|
The IWADs contain the following numbers of megaspheres per skill level:
|
Multiplayer
|
Game |
1-2 |
3 |
4-5
|
Doom II |
24 |
24 |
24
|
TNT: Evilution |
22 |
18 |
17
|
Plutonia Experiment |
38 |
36 |
35
|
|