Difference between revisions of "Megawad"

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A '''megawad''' is a fan-made [[PWAD]] that, according to the [[idgames archive]] definition[http://www.gamers.org/pub/idgames/levels/doom/], contains 15 or more levels.
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A '''megawad''' is a [[PWAD]] that, according to the [[idgames archive]] definition, contains 15 or more levels.[http://www.gamers.org/pub/idgames/levels/doom/]
  
 
==Overview==
 
==Overview==
Megawads can encompass the efforts of a single person, or the joint efforts of a entire team; this is usually done with the help of the community through specialized projects that aim to smoothen the development process, as well as allowing level authors to sign up for the project. The whole process of creating a full megawad can be daunting and very time consuming, and can be a magnum opus, for some. Because of this, megawads are given considerable attention and are often the projects most looked after, with a significant amount of projects being Cacowards winners.
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Megawads can encompass the efforts of a single person, or the joint efforts of an entire team; this is usually done with the help of the community through specialized projects that aim to smoothen the development process, as well as allowing level authors to sign up for the project. The whole process of creating a full megawad can be daunting and very time consuming, and can be a [[wiktionary:magnum opus|magnum opus]], for some. Because of this, megawads are given considerable attention and are often the projects most looked after, with a significant amount of projects being [[Cacowards]] winners.
  
 
==Episode replacement==
 
==Episode replacement==
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==History==
 
==History==
  
While the ultimate origin of the word will probably never be determined, the term "mega-WAD" was used by Denis Möller of The Innocent Crew in 1995 to describe the Memento Mori project. By 1996 Yonatan Donner used the word "megawad" to describe his upcoming project, Hell Revealed. By 1997 the word was in common usage within the Doom community.
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While the ultimate origin of the word will probably never be determined, on October 3, 1994, Nathan Lineback compiled a full 27-map replacement for Doom called MEGAWAD [http://toastytech.com/doom/]. In 1995 the term "mega-WAD" was used by Denis Möller of [[The Innocent Crew]] to describe the [[Memento Mori]] project. The following year, [[Yonatan Donner]] used the word "megawad" to describe his upcoming project, [[Hell Revealed]]. The word soon became commonly used within the Doom community.
  
 
===SIGIL===
 
===SIGIL===
In December 2018, [[John Romero]] announced his [[Ultimate Doom]] [[PWAD]] [[episode]] [[SIGIL]] as a "megawad", bringing renewed attention to the term, despite being technically incorrect according to the more common Doom community interpretation, which does not count a separate deathmatch arena within a level as being a separate level.
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In December 2018, [[John Romero]] announced his [[Ultimate Doom]] [[PWAD]] [[episode]] [[SIGIL]] as a "megawad", bringing renewed attention to the term, despite being technically incorrect according to the more common Doom community interpretation, which does not count a separate [[deathmatch arena]] within a level as being a separate level.
  
==Noteworthy megawads==
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==Noteworthy megawads and episodes==
 
===Doom===
 
===Doom===
====Full game replacement====
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====Megawads====
 
*[[2002 A Doom Odyssey]]
 
*[[2002 A Doom Odyssey]]
 
*[[Base Ganymede: Complete]]
 
*[[Base Ganymede: Complete]]
 
*[[Deathless]]
 
*[[Deathless]]
 
*[[Doom the Way id Did]]
 
*[[Doom the Way id Did]]
 +
*[[The Ultimate NMD]]
 
*[[Wonderful Doom]]
 
*[[Wonderful Doom]]
  
====Episode replacement====
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====Episode replacements====
 
*[[Classic Episode]]
 
*[[Classic Episode]]
 
*[[The Classic Episode, Part 2]]
 
*[[The Classic Episode, Part 2]]
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===Doom II===
 
===Doom II===
====Full game replacement ====
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====Megawads====
 
*[[10 Sectors]]
 
*[[10 Sectors]]
 +
*[[1000 Lines 3: Community Project]]
 +
*[[A.L.T.]]
 
*[[Akeldama]]
 
*[[Akeldama]]
 
*[[Alien Vendetta]]
 
*[[Alien Vendetta]]
 
*[[Ancient Aliens]]
 
*[[Ancient Aliens]]
 
*[[Back to Saturn X]]
 
*[[Back to Saturn X]]
*[[Claustrophobia 1024]]
 
*[[Claustrophobia 1024 2]]
 
 
*[[Community Chest]]
 
*[[Community Chest]]
*[[Community Chest 2]]
 
*[[Community Chest 3]]
 
*[[Community Chest 4]]
 
 
*[[Congestion 1024]]
 
*[[Congestion 1024]]
 
*[[Demonfear]]
 
*[[Demonfear]]
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*[[Scythe 2]]
 
*[[Scythe 2]]
 
*[[Speed of Doom]]
 
*[[Speed of Doom]]
 +
*[[Sunder]]
 
*[[Sunlust]]
 
*[[Sunlust]]
 
*[[Swift Death]]
 
*[[Swift Death]]
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*[[Vile Flesh]]
 
*[[Vile Flesh]]
 
*[[Whispers of Satan]]
 
*[[Whispers of Satan]]
 +
*[[Whitemare 2]]
 
*[[Zone 300]]
 
*[[Zone 300]]
 
*[[ZPack - Random Maps for ZDoom]]
 
*[[ZPack - Random Maps for ZDoom]]
  
====Episode replacement====
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====Episode replacements====
 +
*[[Arrival]]
 
*[[Combat Shock 2]]
 
*[[Combat Shock 2]]
 
*[[Dark7]]
 
*[[Dark7]]
 
*[[The Darkening]]
 
*[[The Darkening]]
 
*[[The Darkening Episode 2]]
 
*[[The Darkening Episode 2]]
 +
*[[Demonic Deviation]]
 
*[[Dystopia 3]]
 
*[[Dystopia 3]]
*[[Lunatic]]
+
*[[Rush]]
 +
*[[Sacrament]]
 
*[[Scythe X]]
 
*[[Scythe X]]
 
*[[SlayeR (WAD)|SlayeR]]
 
*[[SlayeR (WAD)|SlayeR]]
 
*[[Stardate 20X6]]
 
*[[Stardate 20X6]]
 +
*[[Stardate 20X7]]
 
*[[UAC Ultra]]
 
*[[UAC Ultra]]
 
*[[Vanguard]]
 
*[[Vanguard]]
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[[Category:Megawads|*]]
 
[[Category:Megawads|*]]
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[[Category:PWAD types]]

Latest revision as of 13:27, 2 March 2024

A megawad is a PWAD that, according to the idgames archive definition, contains 15 or more levels.[1]

Overview[edit]

Megawads can encompass the efforts of a single person, or the joint efforts of an entire team; this is usually done with the help of the community through specialized projects that aim to smoothen the development process, as well as allowing level authors to sign up for the project. The whole process of creating a full megawad can be daunting and very time consuming, and can be a magnum opus, for some. Because of this, megawads are given considerable attention and are often the projects most looked after, with a significant amount of projects being Cacowards winners.

Episode replacement[edit]

An episode replacement (or simply episode) is a set of fan-made levels containing a similar amount of levels as an episode of the game the episode replacement was made for. Most episode replacements therefore include eight or nine levels, which is comparable to original Doom's episode structure of eight levels and a secret level.

History[edit]

While the ultimate origin of the word will probably never be determined, on October 3, 1994, Nathan Lineback compiled a full 27-map replacement for Doom called MEGAWAD [2]. In 1995 the term "mega-WAD" was used by Denis Möller of The Innocent Crew to describe the Memento Mori project. The following year, Yonatan Donner used the word "megawad" to describe his upcoming project, Hell Revealed. The word soon became commonly used within the Doom community.

SIGIL[edit]

In December 2018, John Romero announced his Ultimate Doom PWAD episode SIGIL as a "megawad", bringing renewed attention to the term, despite being technically incorrect according to the more common Doom community interpretation, which does not count a separate deathmatch arena within a level as being a separate level.

Noteworthy megawads and episodes[edit]

Doom[edit]

Megawads[edit]

Episode replacements[edit]

Doom II[edit]

Megawads[edit]

Episode replacements[edit]

See also[edit]