Difference between revisions of "Megawad"

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(Episode replacement: alphabetize similar to final section (ignore leading The) which also groups related wads)
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A '''megawad''' is a fan-made [[PWAD]] that, according to the [[idgames archive]] definition[http://www.gamers.org/pub/idgames/levels/doom/], contains 15 or more levels.
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A '''megawad''' is a fan-made [[PWAD]] that, according to the [[idgames archive]] definition, contains 15 or more levels.[http://www.gamers.org/pub/idgames/levels/doom/]
  
 
==Overview==
 
==Overview==
Megawads can encompass the efforts of a single person, or the joint efforts of a entire team; this is usually done with the help of the community through specialized projects that aim to smoothen the development process, as well as allowing level authors to sign up for the project. The whole process of creating a full megawad can be daunting and very time consuming, and can be a magnum opus, for some. Because of this, megawads are given considerable attention and are often the projects most looked after, with a significant amount of projects being Cacowards winners.
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Megawads can encompass the efforts of a single person, or the joint efforts of a entire team; this is usually done with the help of the community through specialized projects that aim to smoothen the development process, as well as allowing level authors to sign up for the project. The whole process of creating a full megawad can be daunting and very time consuming, and can be a magnum opus, for some. Because of this, megawads are given considerable attention and are often the projects most looked after, with a significant amount of projects being [[Cacowards]] winners.
  
 
==Episode replacement==
 
==Episode replacement==
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==History==
 
==History==
  
While the ultimate origin of the word will probably never be determined, the term "mega-WAD" was used by Denis Möller of The Innocent Crew in 1995 to describe the Memento Mori project. By 1996 Yonatan Donner used the word "megawad" to describe his upcoming project, Hell Revealed. By 1997 the word was in common usage within the Doom community.
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While the ultimate origin of the word will probably never be determined, the term "mega-WAD" was used by Denis Möller of [[The Innocent Crew]] in 1995 to describe the [[Memento Mori]] project. The following year, [[Yonatan Donner]] used the word "megawad" to describe his upcoming project, [[Hell Revealed]]. The word soon became commonly used within the Doom community.
  
 
===SIGIL===
 
===SIGIL===
In December 2018, [[John Romero]] announced his [[Ultimate Doom]] [[PWAD]] [[episode]] [[SIGIL]] as a "megawad", bringing renewed attention to the term, despite being technically incorrect according to the more common Doom community interpretation, which does not count a separate deathmatch arena within a level as being a separate level.
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In December 2018, [[John Romero]] announced his [[Ultimate Doom]] [[PWAD]] [[episode]] [[SIGIL]] as a "megawad", bringing renewed attention to the term, despite being technically incorrect according to the more common Doom community interpretation, which does not count a separate [[deathmatch arena]] within a level as being a separate level.
  
==Noteworthy megawads==
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==Noteworthy megawads and episodes==
 
===Doom===
 
===Doom===
 
====Full game replacement====
 
====Full game replacement====
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*[[Ancient Aliens]]
 
*[[Ancient Aliens]]
 
*[[Back to Saturn X]]
 
*[[Back to Saturn X]]
*[[Claustrophobia 1024]]
 
*[[Claustrophobia 1024 2]]
 
 
*[[Community Chest]]
 
*[[Community Chest]]
 
*[[Community Chest 2]]
 
*[[Community Chest 2]]
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*[[SlayeR (WAD)|SlayeR]]
 
*[[SlayeR (WAD)|SlayeR]]
 
*[[Stardate 20X6]]
 
*[[Stardate 20X6]]
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*[[Sunder]]
 
*[[UAC Ultra]]
 
*[[UAC Ultra]]
 
*[[Vanguard]]
 
*[[Vanguard]]

Revision as of 12:23, 10 November 2021

A megawad is a fan-made PWAD that, according to the idgames archive definition, contains 15 or more levels.[1]

Overview

Megawads can encompass the efforts of a single person, or the joint efforts of a entire team; this is usually done with the help of the community through specialized projects that aim to smoothen the development process, as well as allowing level authors to sign up for the project. The whole process of creating a full megawad can be daunting and very time consuming, and can be a magnum opus, for some. Because of this, megawads are given considerable attention and are often the projects most looked after, with a significant amount of projects being Cacowards winners.

Episode replacement

An episode replacement (or simply episode) is a set of fan-made levels containing a similar amount of levels as an episode of the game the episode replacement was made for. Most episode replacements therefore include eight or nine levels, which is comparable to original Doom's episode structure of eight levels and a secret level.

History

While the ultimate origin of the word will probably never be determined, the term "mega-WAD" was used by Denis Möller of The Innocent Crew in 1995 to describe the Memento Mori project. The following year, Yonatan Donner used the word "megawad" to describe his upcoming project, Hell Revealed. The word soon became commonly used within the Doom community.

SIGIL

In December 2018, John Romero announced his Ultimate Doom PWAD episode SIGIL as a "megawad", bringing renewed attention to the term, despite being technically incorrect according to the more common Doom community interpretation, which does not count a separate deathmatch arena within a level as being a separate level.

Noteworthy megawads and episodes

Doom

Full game replacement

Episode replacement

Doom II

Full game replacement

Episode replacement

See also