Difference between revisions of "Megawatt"

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== Sources ==
 
== Sources ==
 
* {{idgames|title=Megawatt|id=169}}
 
* {{idgames|title=Megawatt|id=169}}
* [http://groups.google.com/group/alt.games.doom/browse_thread/thread/fce694dcf2286d8c# "New Wad File: Megawatt.wad"], thread at {{c|alt.games.doom}}
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* [https://groups.google.com/group/alt.games.doom/browse_thread/thread/fce694dcf2286d8c# "New Wad File: Megawatt.wad"], thread at {{c|alt.games.doom}}
 
* [http://www.doomworld.com/idgames/?id=15294 The Maximum Doom Reference v1.0], by Funduke
 
* [http://www.doomworld.com/idgames/?id=15294 The Maximum Doom Reference v1.0], by Funduke
  

Revision as of 18:36, 28 June 2017

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.

Megawatt (MEGAWATT.WAD) is a single-level PWAD designed by Casey Miller. It was originally released April 3, 1994, and stood out from its contemporaries due to its size and difficulty. A revised version with bug fixes and difficulty settings followed a few weeks later (that file's time stamp is April 18).

Megawatt appears on Maximum Doom as MEGAWAT2.WAD, E1M6 of EP4B.WAD, E1M7 of NEWDOOM.WAD, MAP10 of #1DWANGO.WAD, MAP01 of DEATHM2.WAD, E3M6 of DMATCH42.WAD, MAP05 of E132.WAD, MAP05 of LORD2.WAD, MAP08 of NEWHITS2.WAD, and MAP17 of WADPAK12.WAD.

Walkthrough

Map of Megawatt
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 2)
  2. (sector 15)
  3. (sector 49)
  4. (sector 51)
  5. (sector 52)
  6. (sector 151)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map on the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 227
Vertices 772*
Linedefs 836
Sidedefs 1188
Sectors 160
* The vertex count without the effect of node building is 678.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources