Editing Melee attack
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− | '''Melee''' is a word borrowed from | + | '''Melee''' is a word borrowed from French (''mêlée'', [[Wikipedia:IPA chart for English|pronounced]] /mε'lε/) meaning hand-to-hand, close-quarters combat. Melee attacks are in contrast to ''ranged attacks'', performed at a distance, such as shooting [[bullet]]s, throwing [[fireball]]s or firing [[rocket]]s. |
Melee attacks are featured in [[Doom]], [[Heretic]], [[Hexen]] and [[Strife]]. A number of the Doom [[monsters]] can perform melee attacks in the form of clawing, biting or punching. [[Demon]]s and [[spectre]]s are melee attackers only, while others have both melee and ranged attacks—these are the [[imp]], [[cacodemon]], [[revenant]], [[Hell knight]] and [[baron of Hell]]. [[Player]]s can perform melee attacks using the [[fists]] or the [[chainsaw]]. [[Lost soul]]s may be seen like melee attackers only, but in fact the game treats them like living [[projectile]]s. | Melee attacks are featured in [[Doom]], [[Heretic]], [[Hexen]] and [[Strife]]. A number of the Doom [[monsters]] can perform melee attacks in the form of clawing, biting or punching. [[Demon]]s and [[spectre]]s are melee attackers only, while others have both melee and ranged attacks—these are the [[imp]], [[cacodemon]], [[revenant]], [[Hell knight]] and [[baron of Hell]]. [[Player]]s can perform melee attacks using the [[fists]] or the [[chainsaw]]. [[Lost soul]]s may be seen like melee attackers only, but in fact the game treats them like living [[projectile]]s. |