Difference between revisions of "Memento Mori II"

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* [[MAP13: Devils Paradise (Memento Mori II)|MAP13: Devils Paradise]] by Rhys Hughes
 
* [[MAP13: Devils Paradise (Memento Mori II)|MAP13: Devils Paradise]] by Rhys Hughes
 
* [[MAP14: A Question Of Time (Memento Mori II)|MAP14: A Question Of Time]] by Matthias Worch and Thomas Möller
 
* [[MAP14: A Question Of Time (Memento Mori II)|MAP14: A Question Of Time]] by Matthias Worch and Thomas Möller
* [[MAP15: The Devil's Coterie (Memento Mori)|MAP15: The Devil's Coterie]] by Adam Windsor
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* [[MAP15: The Devil's Coterie (Memento Mori II)|MAP15: The Devil's Coterie]] by Adam Windsor
 
* [[MAP16: The Nephilim (Memento Mori II)|MAP16: The Nephilim]] by Denis Möller
 
* [[MAP16: The Nephilim (Memento Mori II)|MAP16: The Nephilim]] by Denis Möller
 
* [[MAP17: No One (Memento Mori II)|MAP17: No One]] by Micheal Rapp
 
* [[MAP17: No One (Memento Mori II)|MAP17: No One]] by Micheal Rapp

Revision as of 17:20, 26 March 2007

Memento Mori II is a 1996 megawad that contains 32 new levels, designed by members of the Innocent Crew, Denis and Thomas Möller, along with 20 other authors. In contrast to most megawads, it is designed especially for cooperative multiplayer gameplay, although it can be played in single-player as well. It is also one of the few PWADs that are allowed to be used in Compet-N speedruns. The soundtracks were composed by Mark Klem and David Shaw.

A prequel, Memento Mori, was developed and released a year earlier (1995).

Levels

First "episode":

Second "episode":

Third "episode":

Final "episode":

Secret levels: