Difference between revisions of "Michael Fraize (Marcaek)"

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* [[MAYhem 2016]] ({{ig|id=18790}})
 
* [[MAYhem 2016]] ({{ig|id=18790}})
 
** Project lead
 
** Project lead
** {{maplinkgen|MAP19|Seasons in the Abyss|MAYhem 2016}} ''(with ''[[Gianluca Cilento (Remmirath)]]'')''
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** {{maplinkgen|MAP19|Seasons in the Abyss|MAYhem 2016}} ''(with [[Gianluca Cilento (Remmirath)]])''
 
* [[32in24-16: DOOT CTF]] ({{ig|id=18910}}
 
* [[32in24-16: DOOT CTF]] ({{ig|id=18910}}
 
** {{maplinkgen|MAP21|Gloomy Gulch|32in24-16}} ''(with [[Jon Vail (40oz)]])''
 
** {{maplinkgen|MAP21|Gloomy Gulch|32in24-16}} ''(with [[Jon Vail (40oz)]])''

Revision as of 14:35, 13 September 2018

Michael Fraize (Marcaek) is a Canadian level designer, known for his involvement in many high-profile Doom projects, including Doom the Way id Did and its sequel. He is also involved in the multiplayer scene, as a member of the Friday Night Fragfest team on Zandronum.

Body of work

2011

2012

2013

2014

2015

2016

2017