Difference between revisions of "Mike's Deathmatch Castle 1"

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== Areas / screenshots ==
 
== Areas / screenshots ==
 
<gallery mode=nolines widths=160px>
 
<gallery mode=nolines widths=160px>
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Mike's Deathmatch Castle 2.png|The exterior halls
 +
Mike's Deathmatch Castle 3.png|The chaingun area
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Mike's Deathmatch Castle 4.png|Inside the castle
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Mike's Deathmatch Castle 5.png|The library
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Mike's Deathmatch Castle 6.png|The church
 
</gallery>
 
</gallery>
  

Latest revision as of 12:41, 19 May 2022

Mike's Deathmatch Castle 1
One of the starting areasOne of the starting areas
Authors Mike McCollum, Chris Thomas
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Mike's Deathmatch Castle 1 is a single-level PWAD for Doom II, designed by Mike McCollum and Chris Thomas, and released in July 1995. Although it contains a handful of monsters, the map is designed for deathmatch mode. It uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Mike's Deathmatch Castle 1

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 78)
  2. facing east. (thing 79)
  3. facing east. (thing 80)
  4. facing east. (thing 81)
  5. facing east. (thing 82)
  6. facing east. (thing 83)
  7. facing east. (thing 84)
  8. facing east. (thing 85)
  9. facing east. (thing 86)
  10. facing east. (thing 87)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 202
Vertices 2235*
Linedefs 2525
Sidedefs 4122
Sectors 509
* The vertex count without the effect of node building is 2000.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Monsters 1-2 3 4-5
Baron of Hell 11
Cyberdemon 1
Weapons 1-2 3 4-5
Chainsaw 2
Shotgun 2
Super shotgun 2
Chaingun 2
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 3
Box of bullets 15
4 shotgun shells 6
Box of shotgun shells 10
Box of rockets 20
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 10
Medikit 1
Armor 2
Items 1-2 3 4-5
Health bonus 8
Miscellaneous 1-2 3 4-5
Teleport landing 19
Multiplayer
Monsters 1-2 3 4-5
Baron of Hell 11
Cyberdemon 1
Weapons 1-2 3 4-5
Chainsaw 2
Shotgun 2
Super shotgun 2
Chaingun 2
Rocket launcher 2
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 3
Box of bullets 15
4 shotgun shells 6
Box of shotgun shells 10
Box of rockets 20
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 10
Medikit 1
Armor 2
Items 1-2 3 4-5
Health bonus 8
Miscellaneous 1-2 3 4-5
Cooperative start 4
Deathmatch start 10
Teleport landing 19

See also[edit]

External links[edit]