Difference between revisions of "Mini-missile launcher"

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(added ammo capacity)
(Add data section)
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[[File:StrifeMiniMissile1.png|thumb|Mini missile launcher at rest.]][[File:StrifeMiniMissile2.png|thumb|The mini missile launcher being fired.]]
 
[[File:StrifeMiniMissile1.png|thumb|Mini missile launcher at rest.]][[File:StrifeMiniMissile2.png|thumb|The mini missile launcher being fired.]]
The '''Mini Missile Launcher''' is a weapon in [[Strife]], and is equivalent to the [[Rocket Launcher]] in [[Doom]] and [[Doom II]]. The weapon is used both by the player and also by the [[Crusader]]s (in trios) and the [[Bishop]] (homing missiles). If compared to the Doom Rocket launcher, the rockets inflict less damage.
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The '''Mini Missile Launcher''' is a weapon in [[Strife]], and is equivalent to the [[rocket launcher]] in [[Doom]] and [[Doom II]]. The weapon is used both by the player and also by the [[Crusader]]s (in trios) and the [[Bishop]] (homing missiles). If compared to the Doom rocket launcher, the rockets inflict less damage.
  
 
The weapon works as a regular missile weapon, firing small missiles which hum as they move along the air. It inflicts both direct damage and [[splash damage]] to nearby targets.  
 
The weapon works as a regular missile weapon, firing small missiles which hum as they move along the air. It inflicts both direct damage and [[splash damage]] to nearby targets.  
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This weapon is first obtained at the [[MAP04: Power Station (Strife)|power station]] for free.
 
This weapon is first obtained at the [[MAP04: Power Station (Strife)|power station]] for free.
  
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==Data==
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{| {{prettytable}}
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!colspan="2"|Mini Missile Launcher data
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|-
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|Weapon number
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|4
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|-
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|[[Damage]]
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|?
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|-
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|Included ammo
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|8 (16 on [[Skill level|skill]] 1 & 5)
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|-
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|Max ammo
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|100 (200 with [[ammo satchel]])
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|-
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|Ammo type
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|[[Missiles]]
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|-
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|Shot type
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|[[Projectile]]
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|-
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|Velocity
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|20 [[map unit]]s per tic<br/>(700 map units per second)
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|-
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|Shots per minute
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|?
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|-
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|[[Sound]]
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|DSRLAUNC (firing)<br/>DSMISLHT (impact)
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|-
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|Appears in
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|Strife
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|-
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|Thing type
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|2003 (decimal), 7D3 (hex)
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|-
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|Radius
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|20
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|-
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|Height
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|16
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|-
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|[[Sprite]]
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|MMSL (before pickup)<br/>MMIS (wielded)<br/>MICR (regular missile)<br/>MISS (homing missile)<br/>MISL (impact)
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|-
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|[[Thing types|Class]]
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|[[Weapon]]<br/>Pickup
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|}
  
 
{{Strife Weapons}}
 
{{Strife Weapons}}
 
[[Category:Strife weapons]]
 
[[Category:Strife weapons]]

Revision as of 16:59, 19 August 2016

Mini missile launcher at rest.
The mini missile launcher being fired.

The Mini Missile Launcher is a weapon in Strife, and is equivalent to the rocket launcher in Doom and Doom II. The weapon is used both by the player and also by the Crusaders (in trios) and the Bishop (homing missiles). If compared to the Doom rocket launcher, the rockets inflict less damage.

The weapon works as a regular missile weapon, firing small missiles which hum as they move along the air. It inflicts both direct damage and splash damage to nearby targets.

Picking up a Mini Missile Launcher will grant 8 Missiles. The maximum ammo capacity is initially 100, doubled to 200 if the player has collected an Ammo Satchel.

This weapon is first obtained at the power station for free.

Data

Mini Missile Launcher data
Weapon number 4
Damage ?
Included ammo 8 (16 on skill 1 & 5)
Max ammo 100 (200 with ammo satchel)
Ammo type Missiles
Shot type Projectile
Velocity 20 map units per tic
(700 map units per second)
Shots per minute ?
Sound DSRLAUNC (firing)
DSMISLHT (impact)
Appears in Strife
Thing type 2003 (decimal), 7D3 (hex)
Radius 20
Height 16
Sprite MMSL (before pickup)
MMIS (wielded)
MICR (regular missile)
MISS (homing missile)
MISL (impact)
Class Weapon
Pickup