Mini-missile launcher
From DoomWiki.org
The Mini-missile launcher is a weapon in Strife, and is equivalent to the rocket launcher in Doom and Doom II. The weapon is used both by the player and also by the Crusaders (in trios) and the Bishop (homing missiles). If compared to the Doom rocket launcher, the rockets inflict less damage.
The weapon works as a regular missile weapon, firing small missiles which hum as they move along the air. It inflicts both direct damage and splash damage to nearby targets.
Picking up a mini-missile launcher will grant 8 missiles. The maximum ammo capacity is initially 100, doubled to 200 if the player has collected an ammo satchel.
This weapon is first obtained for free at the Power Station.
Data
Mini-missile launcher data | |
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Weapon number | 4 |
Damage | ? |
Included ammo | 8 (16 on skill 1 & 5) |
Max ammo | 100 (200 with ammo satchel) |
Ammo type | Missiles |
Shot type | Projectile |
Velocity | 20 map units per tic (700 map units per second) |
Shots per minute | ? |
Sound | DSRLAUNC (firing) DSMISLHT (impact) |
Appears in | Strife |
Thing type | 2003 (decimal), 7D3 (hex) |
Radius | 20 |
Height | 16 |
Sprite | MMSL (before pickup) MMIS (wielded) MICR (regular missile) MISS (homing missile) MISL (impact) |
Class | Weapon Pickup |
Appearance statistics
In the IWAD the mini-missile launcher is first encountered on these maps per skill level:
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The IWAD contains the following numbers of mini-missile launchers per skill level:
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Weapons from Strife | |||||||
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Punch dagger | Crossbow | Assault rifle | Mini-missile launcher | Grenade launcher | Flamethrower | Mauler | The Sigil |