Monolith 1
Monolith 1 | |
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Add a screenshot and caption | |
Author | Richard Wiles |
Port | Limit-removing |
IWAD | Doom II |
Year | 2006 |
Link | Doomworld/idgames |
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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Monolith 1 is a single-level PWAD for Doom II and a limit removing source port that was released in November 2006. It was designed by Richard Wiles as the first map in his Monolith mini-series.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
- In the south area, head up the steps to the door, then jump to the terminal near the door and go through it to get a soul sphere. (sector 124)
- In the blood area at the southeast, lower the north wall just west of the steps and enter the teleporter to get a backpack. (sector 130)
- In the southwest area, head up the east steps, then head to the northwest corner and enter the teleporter to get to a megaarmor. (sector 140)
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
StatisticsEdit
Map dataEdit
Things | 187 |
Vertices | 1043* |
Linedefs | 1097 |
Sidedefs | 1517 |
Sectors | 214 |
ThingsEdit
This level contains the following numbers of things per skill level:
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Technical informationEdit
Inspiration and developmentEdit
TriviaEdit
See alsoEdit
SourcesEdit
External linksEdit
The Monolith series |
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Monolith 1 • Monolith 2 • Monolith 3 • Monolith 4 • Monolith 5 • Monolith 6 |