Difference between revisions of "Monolith 2"

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== Statistics ==

Revision as of 11:04, 20 October 2018

Monolith 2
Add a screenshot and caption
Author Richard Wiles
Port Limit-removing
IWAD Doom II
Year 2006
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Monolith 2 is a single-level PWAD for Doom II and a limit removing source port that was released in December 2006. It was created by Richard Wiles as the second map in his Monolith mini-series.

Walkthrough

Map of Monolith 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 122)
  2. (sector 362)
  3. (sector 391)
  4. (sector 434)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 441
Vertices 2874*
Linedefs 2859
Sidedefs 4007
Sectors 533
* The vertex count without the effect of node building is 2362.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links