This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Monolith 5 is a single-level PWAD for Doom II and a limit removing source port that was released in March 2007. It was designed by Richard Wiles as the fifth map in his Monolith mini-series.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the red door at the northeast end, head south and east to two satyr faces on the north wall. The left one is blinking. Open it to find a megasphere. (sector 259)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 13, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 182)
- facing east. (thing 183)
- facing north-east. (thing 187)
- facing south-west. (thing 188)
- facing east. (thing 189)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2393.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
3 |
6 |
9
|
Heavy weapon dude |
4 |
6 |
8
|
Imp |
9 |
18 |
24
|
Lost soul |
13 |
15 |
19
|
Demon |
2 |
4 |
6
|
Revenant |
7 |
13 |
20
|
Cacodemon |
15 |
25 |
33
|
Pain elemental |
1 |
2 |
3
|
Hell knight |
6 |
9 |
12
|
Baron of Hell |
1 |
2 |
3
|
Mancubus |
3 |
4 |
4
|
Arch-vile |
4 |
7 |
10
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
3
|
Super shotgun |
2
|
Chaingun |
2
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
3 |
6 |
6
|
4 shotgun shells |
15 |
27 |
30
|
Box of shotgun shells |
4 |
11 |
15
|
Box of rockets |
4 |
8 |
14
|
Energy cell pack |
3 |
4 |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
13 |
23 |
26
|
Armor |
4 |
4 |
3
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
4
|
Megasphere |
2 |
1 |
1
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
5
|
Teleport landing |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]