Editing Monsters stuck in doortracks, walls or hanging off lifts
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== Description == | == Description == | ||
− | If a [[monster]] walks towards a door track | + | If a [[monster]] walks towards a door track persuing a target, it may become stuck on the door track until the direction towards its target changes significantly. |
If a monster is pushed onto a ledge by being attacked, or is standing on the threshold of a lift which begins to ascend, it may become trapped on the edge of the raised [[sector]]. The monster cannot normally turn, fire a weapon, or use projectile attacks in this situation ([[melee]] attacks, if any, are sometimes available). Lowering the lift a second time, or attacking the monster again so that it falls off the ledge entirely, releases it from its confined state. | If a monster is pushed onto a ledge by being attacked, or is standing on the threshold of a lift which begins to ascend, it may become trapped on the edge of the raised [[sector]]. The monster cannot normally turn, fire a weapon, or use projectile attacks in this situation ([[melee]] attacks, if any, are sometimes available). Lowering the lift a second time, or attacking the monster again so that it falls off the ledge entirely, releases it from its confined state. |