Monsters stuck in doortracks, walls or hanging off lifts

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Revision as of 04:16, 8 July 2005 by CarlosHoyos (talk | contribs) (Demo: fixing "file info" so the red mark doesn't appear)


Any monster in Doom can be stuck on a ledge. They must be forced to a ledge by being attacked, or they can move themselves to a ledge and become stuck. When they are stuck, they will try to move, but stay in one place. They cannot attack when stuck on a ledge, but some monsters can attack the player if close to them. This only applies to monsters with a melee attack (such as the Imp). Stuck monsters can be pushed off and freed if a player or monster pushes it toward the pit by attacking it.

Boom includes a fix for this bug.

Demo