Difference between revisions of "Mother demon"

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[[Image:MotherDemon.PNG|thumb|The Mother Demon is only fought once in Doom 64, on MAP 30: The Absolution. {{doom 64 TC screenshot}}]]
 
[[Image:MotherDemon.PNG|thumb|The Mother Demon is only fought once in Doom 64, on MAP 30: The Absolution. {{doom 64 TC screenshot}}]]
  
The Mother Demon is new in Doom 64. She is the final boss of the game, appearing only once in MAP 30: The Absolution. She is more powerful than any other monster in the game, including the [[Cyberdemon (Doom 64)|Cyberdemon]]. She is visually the closest monster in Doom 64 to the [[Arch-Vile]]. Her attack consists of powerful flame trails followed by a set of 4 homing fireballs which split up when when they hit something.
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The Mother Demon appears exclusively in Doom 64. She is the final boss of the game, appearing only once in MAP 30: The Absolution. She is more powerful than any other monster in the game, including the [[Cyberdemon (Doom 64)|Cyberdemon]]. She is visually the closest monster in Doom 64 to the [[Arch-Vile]]. Her attack consists of powerful flame trails followed by a set of 4 homing fireballs which split up when when they hit something.
 
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== Data ==
 
== Data ==

Revision as of 09:22, 8 July 2006

The Mother Demon is only fought once in Doom 64, on MAP 30: The Absolution.
This is a screenshot from Doom 64: Absolution. The designs depicted in the screenshot are subject to Midway's copyright. The creator of the screenshot claims no additional copyright on the composition of the image.

The licensing status of Doom 64 TC is unclear at best, as it reuses certain resources from the cartridge ROM. Valid fair use should not be assumed without further research.

The Mother Demon appears exclusively in Doom 64. She is the final boss of the game, appearing only once in MAP 30: The Absolution. She is more powerful than any other monster in the game, including the Cyberdemon. She is visually the closest monster in Doom 64 to the Arch-Vile. Her attack consists of powerful flame trails followed by a set of 4 homing fireballs which split up when when they hit something.


Data

Attributes
ID # 5000 (decimal), 1388 (hex)
Hit points 5300
Speed 32
Width 80
Height 110
Reaction time 8
Pain chance 20 (7.84%)
Mass 1000
Bits 4194310
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

Sprites & sounds
Sprite name MOTH
Alert sound DSMTHSIT
Pain sound DSMTHPAI
Death sound DSMTHDTH
Action sound DSMTHACT
Ranged attack
Type Multiple Projectiles
Damage 10-80 (Main fireballs), 5-40 (Secondary fireballs), 6-48 (Fire Trail)
Sprite name MBAL (Main fireball), BAL2 (Secondary fireballs), Fire (Fire Trail)
Sound DSMTHATK (Fire/Fireball attack), DSBAREXP (Main Fireball explode), DSFIRXPL (Secondary ball explode)