Motornerve

From DoomWiki.org

Motornerve
Title screen
Author Jon Vail
Port Limit-removing
IWAD Doom II
Year 2009
Link Doomworld forums thread

Motornerve is a twenty-one level megawad for limit removing source ports by Jon Vail (40oz). The mapset was designed and tested for deathmatch though maps were also intended to double as Hell Revealed-style "monsters-coming-at-you-from-every-direction" maps for single-player and cooperative modes. 40oz released the project on the Doomworld forums on July 19th, 2009. While he initially planned for the release to be a full 32-map megawad, he felt he ran out of good ideas after twenty-one maps.[1]

On December 10th, 2013, 40oz posted a two-map beta release for a potential twenty-level speedmapped sequel meant to coincide with Doom's 20th anniversary. A third map was posted on December 11th, though the project ultimately was not completed.

Content[edit]

Trivia[edit]

  • The idea of the deathmatch maps doubling as single player maps was inspired by Perdition's Gate.

External links[edit]

References[edit]

  1. 40oz. Yep...so I'm gonna do one too... at Doomworld. 2009-09-20. Retrieved 2021-12-30.