Difference between revisions of "Mushroom"

From DoomWiki.org

[checked revision][checked revision]
m (clarify sprites/frames, +crossref)
(wl)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[Image:Hexen mushroom.jpg|thumb|right|256px|Mushrooms in [[Hexen: Deathkings of the Dark Citadel]]'s [[Hub 3: Chantry]]]]
+
[[File:Hexen mushroom.jpg|thumb|Mushrooms in [[Hexen: Deathkings of the Dark Citadel]]'s [[Hub 3: Chantry]]]]
  
[[Hexen]] continues the tradition of inanimate, hazardous things from [[Doom]] and [[Heretic]] with the '''poisonous mushroom'''.
+
[[Hexen]] continues the tradition of inanimate, [[hazard]]ous things from [[Doom]] and [[Heretic]] with the '''poisonous mushroom'''.
  
These mushrooms are mottled brown with green spots. They are bursting with poisonous gas. Periodically, they visibly swell and make a high-pitched chirp. These characteristics help differentiate exploding mushrooms from their purely decorative cousins.
+
These mushrooms are mottled brown with green spots. They are bursting with poisonous gas. Periodically, they visibly swell and make a high-pitched chirp. These characteristics help differentiate exploding mushrooms from their purely decorative cousins.
  
When the mushroom is destroyed, its poison is released in a cloud of gas. This is the same gas that is released when the [[cleric]] uses a [[fléchette]], however, unlike the cleric's clouds, they will not leave their point of origin when hit by a [[Disc of Repulsion]]. Players who come in contact with the gas will emit a hacking cough and suffer gradual poison damage; monsters who wander into the cloud will also be injured.
+
When the mushroom is destroyed, its poison is released in a cloud of gas. This is the same gas that is released when the [[cleric]] uses a [[fléchette]], however, unlike the cleric's clouds, they will not leave their point of origin when hit by a [[Disc of Repulsion]]. Players who come in contact with the gas will emit a hacking cough and suffer gradual poison damage; monsters who wander into the cloud will also be injured.
  
 
== Data ==
 
== Data ==
 +
{{col-begin|width=auto}}
 +
{{col-break}}
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Mushroom data
+
!colspan="2"|Poisonous mushroom data
 
|-
 
|-
| Thing type||8104 (decimal), 1FA8 (hex)
+
| [[Thing types|Thing type]]||8104 (decimal), 1FA8 (hex)
 
|-
 
|-
| Appears in||Hexen
+
| [[Mobj|Enum]]||MT_ZPOISONSHROOM (194)
 
|-
 
|-
| Hit points||30
+
| Appears in||[[Hexen]]/[[Deathkings of the Dark Citadel|DDC expansion]]
 +
|-
 +
| [[Hit point]]s||30
 
|-
 
|-
 
| Radius||6
 
| Radius||6
Line 21: Line 25:
 
| Height||20
 
| Height||20
 
|-
 
|-
| [[Sprite]]||SHRM (normal)<br/>SHRM (exploding)
+
| [[Mass]]||2147483647
 +
|-
 +
| [[Sprite]]||SHRM
 +
|-
 +
| Frames||2 [AB] (normal)<br>4 [CDEF] (exploding)
 +
|-
 +
| [[Sound]]||STRETCH3 (swelling)<br>PUFF1 (exploding)
 +
|-
 +
| [[Thing types|Class]]||Obstacle
 +
|-
 +
| Flags||{{c|524294}} (decimal)<br>{{c|00080006}} (hex)
 +
|-
 +
| Flags list|| 1: Obstacle<br> 2: Shootable<br>19: Puffs vs. blood
 +
|-
 +
| Flags2||{{c|0}} (decimal)<br>{{c|00000000}} (hex)
 +
|-
 +
| Spawns||MT_POISONCLOUD
 +
|}
 +
{{col-break|gap=0.5em}}
 +
{| {{prettytable}}
 +
!colspan="2"|Poison gas data
 +
|-
 +
| [[Mobj|Enum]]||MT_POISONCLOUD (79)
 +
|-
 +
| [[Sprite]]||PSBG
 +
|-
 +
| Frames||18 [DDDEEEFFFGGGHHHIII]
 +
|-
 +
| [[Thing types|Class]]||''none''
 +
|-
 +
| Flags||{{c|267792}} (decimal)<br>{{c|00041610}} (hex)
 +
|-
 +
| Flags list|| 4: No blocklinks (Inert)<br> 9: No gravity<br>10: Drops off ledges<br>12: No clipping<br>18: Partial invisibility
 +
|-
 +
| Flags2||{{c|131072}} (decimal)<br>{{c|00020000}} (hex)
 +
|-
 +
| Flags2 list||17: No damage Thrust
 +
|}
 +
{{col-end}}
 +
 
 +
== Appearance statistics ==
 +
In the [[IWAD]]s the mushroom is first encountered on these maps per [[Skill level#Hexen skill levels|skill level]]:
 +
 
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|''[[Hub 1: Seven Portals]]''||-||-||-
 +
|-
 +
|''[[Hub 2: Shadow Wood]]''||-||-||-
 +
|-
 +
|''[[Hub 3: Heresiarch's Seminary]]''||[[Hub 3: Heresiarch's Seminary (map)]]||Hub 3: Heresiarch's Seminary (map)||Hub 3: Heresiarch's Seminary (map)
 +
|-
 +
|''[[Hub 4: Castle of Grief]]''||[[Hub 4: Effluvium]]||Hub 4: Effluvium||Hub 4: Effluvium
 +
|-
 +
|''[[Hub 5: Necropolis]]''||[[Hub 5: Necropolis (map)]]||Hub 5: Necropolis (map)||Hub 5: Necropolis (map)
 +
|-
 +
|''[[Expansion Hub 1: Blight]]''||[[Hub 1: Badlands]]||Hub 1: Badlands||Hub 1: Badlands
 +
|-
 +
|''[[Expansion Hub 2: Constable's Gate]]''||-||-||-
 +
|-
 +
|''[[Expansion Hub 3: Nave]]''||[[Hub 3: Chantry]]||Hub 3: Chantry||Hub 3: Chantry
 +
|-
 +
|''[[Expansion Hub 4: Transit]]''||-||-||-
 +
|}
 +
{{col-break}}
 +
{| {{prettytable}}
 +
!colspan="4"|Cooperative
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|''Hub 1: Seven Portals''||-||-||-
 +
|-
 +
|''Hub 2: Shadow Wood''||-||-||-
 +
|-
 +
|''Hub 3: Heresiarch's Seminary''||Hub 3: Heresiarch's Seminary (map)||Hub 3: Heresiarch's Seminary (map)||Hub 3: Heresiarch's Seminary (map)
 +
|-
 +
|''Hub 4: Castle of Grief''||Hub 4: Effluvium||Hub 4: Effluvium||Hub 4: Effluvium
 +
|-
 +
|''Hub 5: Necropolis''||Hub 5: Necropolis (map)||Hub 5: Necropolis (map)||Hub 5: Necropolis (map)
 +
|-
 +
|''Expansion Hub 1: Blight''||Hub 1: Badlands||Hub 1: Badlands||Hub 1: Badlands
 +
|-
 +
|''Expansion Hub 2: Constable's Gate''||-||-||-
 +
|-
 +
|''Expansion Hub 3: Nave''||Hub 3: Chantry||Hub 3: Chantry||Hub 3: Chantry
 +
|-
 +
|''Expansion Hub 4: Transit''||-||-||-
 +
|}
 +
{{col-end}}
 +
 
 +
The IWADs contain the following numbers of mushrooms per skill level:
 +
 
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''[[Hub 1: Seven Portals]]''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''[[Hub 2: Shadow Wood]]''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''[[Hub 3: Heresiarch's Seminary]]''||''12''||''12''||''12''
 +
|-
 +
|style="text-align: left;"|''[[Hub 4: Castle of Grief]]''||''5''||''5''||''5''
 +
|-
 +
|style="text-align: left;"|''[[Hub 5: Necropolis]]''||''5''||''5''||''5''
 +
|-
 +
|style="text-align: left;"|[[Hexen]]||22||22||22
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 1: Blight]]''||''57''||''57''||''57''
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 2: Constable's Gate]]''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 3: Nave]]''||''7''||''7''||''7''
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 4: Transit]]''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|[[Deathkings of the Dark Citadel]]||64||64||64
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Cooperative
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''Hub 1: Seven Portals''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''Hub 2: Shadow Wood''||''0''||''0''||''0''
 +
|-
 +
|style="text-align: left;"|''Hub 3: Heresiarch's Seminary''||''12''||''12''||''12''
 +
|-
 +
|style="text-align: left;"|''Hub 4: Castle of Grief''||''5''||''5''||''5''
 +
|-
 +
|style="text-align: left;"|''Hub 5: Necropolis''||''5''||''5''||''5''
 +
|-
 +
|style="text-align: left;"|Hexen||22||22||22
 +
|-
 +
|style="text-align: left;"|''Expansion Hub 1: Blight''||''57''||''57''||''57''
 +
|-
 +
|style="text-align: left;"|''Expansion Hub 2: Constable's Gate''||''0''||''0''||''0''
 
|-
 
|-
| Frames||2 (A&mdash;B)<br/>4 (C&mdash;F)
+
|style="text-align: left;"|''Expansion Hub 3: Nave''||''7''||''7''||''7''
 
|-
 
|-
| [[Thing types|Class]]|||Obstacle
+
|style="text-align: left;"|''Expansion Hub 4: Transit''||''0''||''0''||''0''
 
|-
 
|-
 +
|style="text-align: left;"|Deathkings of the Dark Citadel||64||64||64
 
|}
 
|}
 +
{{col-end}}
  
 
== See also ==
 
== See also ==

Latest revision as of 14:34, 25 June 2023

Hexen continues the tradition of inanimate, hazardous things from Doom and Heretic with the poisonous mushroom.

These mushrooms are mottled brown with green spots. They are bursting with poisonous gas. Periodically, they visibly swell and make a high-pitched chirp. These characteristics help differentiate exploding mushrooms from their purely decorative cousins.

When the mushroom is destroyed, its poison is released in a cloud of gas. This is the same gas that is released when the cleric uses a fléchette, however, unlike the cleric's clouds, they will not leave their point of origin when hit by a Disc of Repulsion. Players who come in contact with the gas will emit a hacking cough and suffer gradual poison damage; monsters who wander into the cloud will also be injured.

Data[edit]

Appearance statistics[edit]

In the IWADs the mushroom is first encountered on these maps per skill level:

The IWADs contain the following numbers of mushrooms per skill level:

See also[edit]