NM100S
Compet-n runs
|
---|
NM100S is a Compet-n speedrunning category. The objective is to finish the level as quickly as possible in Nightmare!, with 100% secrets.
Contents
Current recordsEdit
The data was last verified in its entirety on July 6, 2020.
IWADsEdit
Ultimate DoomEdit
Doom IIEdit
TNT: EvilutionEdit
The Plutonia ExperimentEdit
NotesEdit
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 For these levels, the requirements of NM speed and NM100S are equivalent, so only the former category is tabulated by Compet-n.
- ↑ Due to the exceptional nature of the level, NM100S runs may be completed via the secret exit.
- ↑ 3.0 3.1 Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 90% secrets.
- ↑ Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 50% secrets.
- ↑ Compet-n does not maintain an NM100S competition for this level, presumably on the grounds that the secret sector must be crossed in order to reach the exit switch (see footnote 1). It should be noted, however, that the current UV speed record holder managed to finish the level with 0% secrets.
- ↑ Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 87% secrets.
- ↑ 7.0 7.1 No qualifying run verified and published, as of the most recent Compet-n database update.
- ↑ Players are permitted to use the official patch file (see Yellow keycard bug for details) when recording demos for this level.
- ↑ Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 75% secrets.
PWADsEdit
Hell RevealedEdit
RequiemEdit
Memento MoriEdit
Memento Mori IIEdit
The Classic EpisodeEdit
Map | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
E2M1: Foray | 01:50 | Joan Bagudà | 2005-01-09 | cs21-150.zip | |
E2M2: Mars Outpost | |||||
E2M3: The Deimos Complex | |||||
E2M4: The Evil Base | |||||
E2M5: Deimos Observatory | |||||
E2M6: Outpost 666 | |||||
E2M7: A Place of Sin | |||||
E2M8: Evil Refinery | |||||
E2M9: Dissension |
Alien VendettaEdit
ScytheEdit
NotesEdit
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 For these levels, the requirements of NM speed and NM100S are equivalent, so only the former category is tabulated by Compet-n.
- ↑ Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 86% secrets.
- ↑ Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 88% secrets.
- ↑ 4.0 4.1 Due to design bugs in this level, it is not possible to enter every secret sector. A demo may qualify for inclusion in the Compet-n archive by tallying 50% secrets.
- ↑ Normally, the level is finished with 100% secrets, so a separate category from NM speed would be redundant. All secrets are found unless the noclip bug occurs.