Difference between revisions of "NOVA II: New Dawn"

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{{wad
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|authors=Various
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|port=Limit-removing
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|type=m
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|iwad=Doom II
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|year=2015
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|screenshot=NOVA 2 title.png
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|link={{ig|id=18283}}
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}}
 
'''NOVA II: New Dawn''' is a [[limit-removing]] [[megawad]] released in 2015. It is the sequel to 2014's [[NOVA: The Birth]], and follows the same concept of being predominantly made by [[Doomworld]] users who were newer and/or inexperienced with mapping.
 
'''NOVA II: New Dawn''' is a [[limit-removing]] [[megawad]] released in 2015. It is the sequel to 2014's [[NOVA: The Birth]], and follows the same concept of being predominantly made by [[Doomworld]] users who were newer and/or inexperienced with mapping.
  
The project was started on 14 June, 2014, by [[Michael Kilderry (Kildeth)]], who founded and led the first NOVA through most of its development. Kilderry later stepped down and development was taken over by [[Darryl Steffen (dobu gabu maru)]].  
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The project was started on 14 June, 2014, by [[Michael Kilderry (kildeth)]], who founded and led the first NOVA through most of its development. Kilderry later stepped down and development was taken over by [[Darryl Steffen (dobu gabu maru)]].  
  
Completed in late November 2015, the WAD was uploaded to the [[idgames archive]], though due to some major bugs found after the release, the WAD was patched and re-uploaded twice. The final version (1.2) was uploaded to the archives on 27 March, 2016.  
+
Completed in late November 2015, the WAD was uploaded to the [[idgames archive]], though due to some major bugs found after the release, the WAD was patched and re-uploaded twice. The final version (1.2) was uploaded to the archives on March 27, 2016.  
  
 
== Content ==
 
== Content ==
{{col-begin|width=95%}}
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===Hierophant===
{{col-break|width=25%}}
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NOVA II: New Dawn provides one new monster, the Hierophant, which can occur in two forms. They replace two [[Thing types#Obstacles|hanging obstacles]].
 +
 
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{{col-begin|width=auto}}
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{{col-break}}
  
 
=== Levels ===
 
=== Levels ===
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*{{maplinkgen|MAP03|Deep Water|NOVA II}} by [[KevinHEZ]]
 
*{{maplinkgen|MAP03|Deep Water|NOVA II}} by [[KevinHEZ]]
 
*{{maplinkgen|MAP04|Andromeda Sun|NOVA II}} by [[Nate Riley (Getsu Fune)]]
 
*{{maplinkgen|MAP04|Andromeda Sun|NOVA II}} by [[Nate Riley (Getsu Fune)]]
*{{maplinkgen|MAP05|Broken Outpost|NOVA II}} by [[John Rovenski (Cyberdemon531)]]
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*{{maplinkgen|MAP05|Broken Outpost|NOVA II}} by [[Andrea Rovenski (Cyberdemon531)]]
 
*{{maplinkgen|MAP06|Water Maim|NOVA II}} by [[Brayden Hart (AD_79)]]
 
*{{maplinkgen|MAP06|Water Maim|NOVA II}} by [[Brayden Hart (AD_79)]]
 
*{{maplinkgen|MAP07|Dry Well|NOVA II}} by [[Ilya Lazarev (joe-ilya)]]
 
*{{maplinkgen|MAP07|Dry Well|NOVA II}} by [[Ilya Lazarev (joe-ilya)]]
 
*{{maplinkgen|MAP08|Demon Trench|NOVA II}} by [[Jack Stewart (Jaxxoon R)]]
 
*{{maplinkgen|MAP08|Demon Trench|NOVA II}} by [[Jack Stewart (Jaxxoon R)]]
 
*{{maplinkgen|MAP09|Husk of What Once Was|NOVA II}} by [[Josh Baker (mrthejoshmon)]]
 
*{{maplinkgen|MAP09|Husk of What Once Was|NOVA II}} by [[Josh Baker (mrthejoshmon)]]
*{{maplinkgen|MAP10|Analyzing the Cause|NOVA II}} by Impboy4 and KevinHEZ
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*{{maplinkgen|MAP10|Analyzing the Cause|NOVA II}} by [[Chris Harriman (Impboy4)]] and KevinHEZ
 
*{{maplinkgen|MAP11|A Plague o' Both Your Shotguns|NOVA II}} by [[jmickle]]
 
*{{maplinkgen|MAP11|A Plague o' Both Your Shotguns|NOVA II}} by [[jmickle]]
 
*{{maplinkgen|MAP12|Hop 2 It|NOVA II}} by [[Justin Kelly (Breezeep)]]
 
*{{maplinkgen|MAP12|Hop 2 It|NOVA II}} by [[Justin Kelly (Breezeep)]]
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*{{maplinkgen|MAP20|Monument to Thieves|NOVA II}} by [[Jeff King (Egregor)]]
 
*{{maplinkgen|MAP20|Monument to Thieves|NOVA II}} by [[Jeff King (Egregor)]]
 
*{{maplinkgen|MAP21|Red Gas Circle|NOVA II}} by AD_79
 
*{{maplinkgen|MAP21|Red Gas Circle|NOVA II}} by AD_79
*{{maplinkgen|MAP22|Hated Attic|NOVA II}} by [[Ryan Anderson (Obake)]]
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*{{maplinkgen|MAP22|Hated Attic|NOVA II}} by [[Ryan Anderson (obake)]]
 
*{{maplinkgen|MAP23|Vindaloo Chronicles|NOVA II}} by cannonball
 
*{{maplinkgen|MAP23|Vindaloo Chronicles|NOVA II}} by cannonball
 
*{{maplinkgen|MAP24|The Descent|NOVA II}} by U.O.D
 
*{{maplinkgen|MAP24|The Descent|NOVA II}} by U.O.D
 
*{{maplinkgen|MAP25|Parasite Hive|NOVA II}} by Pinchy
 
*{{maplinkgen|MAP25|Parasite Hive|NOVA II}} by Pinchy
 
*{{maplinkgen|MAP26|Surreptitious Ichor|NOVA II}} by cannonball and [[Darryl Steffen (dobu gabu maru)|dobu gabu maru]]
 
*{{maplinkgen|MAP26|Surreptitious Ichor|NOVA II}} by cannonball and [[Darryl Steffen (dobu gabu maru)|dobu gabu maru]]
*{{maplinkgen|MAP27|Engraved Bones|NOVA II}} by Obsidian
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*{{maplinkgen|MAP27|Engraved Bones|NOVA II}} by [[Obsidian]]
 
*{{maplinkgen|MAP28|Messe Noire|NOVA II}} by [[Vladimir Bespalov (Demonologist)]]
 
*{{maplinkgen|MAP28|Messe Noire|NOVA II}} by [[Vladimir Bespalov (Demonologist)]]
 
*{{maplinkgen|MAP29|Anaemia|NOVA II}} by tourniquet and [[Zachary Stephens (Ribbiks)]]
 
*{{maplinkgen|MAP29|Anaemia|NOVA II}} by tourniquet and [[Zachary Stephens (Ribbiks)]]
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''Secret maps:''
 
''Secret maps:''
 
*{{maplinkgen|MAP31|Fever Blues|NOVA II}} by NoisyVelvet
 
*{{maplinkgen|MAP31|Fever Blues|NOVA II}} by NoisyVelvet
*{{maplinkgen|MAP32|Meddigo II|NOVA II}}
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*{{maplinkgen|MAP32|Meddigo II|NOVA II}} by tourniquet, Pinchy, AD_79, NoisyVelvet, Dave the Daring and Jaxxoon R
  
{{col-break|width=38%}}
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{{col-break|gap=5em}}
  
 
=== Soundtrack ===
 
=== Soundtrack ===
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*MAP07: "Mission Fucking" by Sam Swain
 
*MAP07: "Mission Fucking" by Sam Swain
 
*MAP08: MIDI rendition of "Watch Your Step" from ''[[Doom 64]]'', by [[Aubrey Hodges]]
 
*MAP08: MIDI rendition of "Watch Your Step" from ''[[Doom 64]]'', by [[Aubrey Hodges]]
*MAP09: "Gloomy" by [[wikipedia:Lee Jackson (composer)|Lee Jackson]] (from ''[[Duke Nukem 3D]]'')
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*MAP09: "Gloomy" by {{wp|Lee Jackson (composer)|Lee Jackson}} (from ''[[Duke Nukem 3D]]'')
 
*MAP10: "Suffer Enough" by KevinHEZ
 
*MAP10: "Suffer Enough" by KevinHEZ
 
*MAP11: "Mint Rock Glow" by [[jmickle]]
 
*MAP11: "Mint Rock Glow" by [[jmickle]]
*MAP12: MIDI rendition of Stage 3 theme from ''[[wikipedia:Journey to Silius|Journey to Silius]]'', by [[wikipedia:Naoki Kodaka|Naoki Kodaka]]
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*MAP12: MIDI rendition of Stage 3 theme from ''{{wp|Journey to Silius}}'', by {{wp|Naoki Kodaka}}
 
*MAP13: "Seamplaya" by Eradrop
 
*MAP13: "Seamplaya" by Eradrop
 
*MAP14: "Nothing So Cruel" by Mark Klem (from ''Memento Mori II'')
 
*MAP14: "Nothing So Cruel" by Mark Klem (from ''Memento Mori II'')
 
*MAP15: "Full Thrust" by James Paddock (from ''[[Smart CTF]]'')
 
*MAP15: "Full Thrust" by James Paddock (from ''[[Smart CTF]]'')
 
*MAP16: "Pistons" by James Paddock (from ''[[Jenesis]]'')
 
*MAP16: "Pistons" by James Paddock (from ''[[Jenesis]]'')
*MAP17: "Cosmos Trap" from "POC2"
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*MAP17: "Cosmos Trap" by Maxime Tondreau (Psychedelic Eyeball) (from ''Planet of Cartmans II'')
 
*MAP18: "Dreamgate" by James Paddock
 
*MAP18: "Dreamgate" by James Paddock
 
*MAP19: "Exhumation" by KevinHEZ
 
*MAP19: "Exhumation" by KevinHEZ
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*MAP24: "Getting Too Tense" by [[Robert Prince]] (from ''[[Doom II]]'')
 
*MAP24: "Getting Too Tense" by [[Robert Prince]] (from ''[[Doom II]]'')
 
*MAP25: "Caught in the Shadows" by James Paddock
 
*MAP25: "Caught in the Shadows" by James Paddock
*MAP26: MIDI rendition of "Like a Night of Falling Stars" from ''[[wikipedia:Mushihimesama Futari|Mushihimesama Futrai]]'', by [[wikipedia:Manabu Namiki|Manabu Namiki]]
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*MAP26: MIDI rendition of "Like a Night of Falling Stars" from ''{{wp|Mushihimesama Futari}}'', by {{wp|Manabu Namiki}}
*MAP27: "Cryptology" by James Paddock (from ''[[Harmony|Harmony MIDI Pack]]'')
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*MAP27: "Cryptology" by James Paddock (from ''[[Harmony MIDI Pack]]'')
*MAP28: "Infuscumous" from ''[[wikipedia:Blood (video game)|Blood]]''
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*MAP28: "Infuscumous" from ''{{wp|Blood (video game)|Blood}}''
 
*MAP29: "Unholy Voices" from ''Blood''
 
*MAP29: "Unholy Voices" from ''Blood''
 
*MAP30: "Clownhorse Apocalypse" by [[Cyriak Harris (mouldy)]]
 
*MAP30: "Clownhorse Apocalypse" by [[Cyriak Harris (mouldy)]]
 
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<br/>
 
*MAP31: "On the Backs of Eagles" by James Paddock
 
*MAP31: "On the Backs of Eagles" by James Paddock
 
*MAP32: "Written Paragraph (The End is Nigh)" by KevinHEZ
 
*MAP32: "Written Paragraph (The End is Nigh)" by KevinHEZ
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== NOVA III ==
 
== NOVA III ==
A third instalment of the NOVA series was started in early 2016, soon after NOVA II's completion. As of May 2016, it is still in development.
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A third instalment of the NOVA series was started in early 2016, soon after NOVA II's completion. As of April 2018, it is still in development.
  
 
== See also ==
 
== See also ==
*[[NOVA: The Birth]]
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* [[NOVA: The Birth]]
 
 
== External links ==
 
*{{dwforums|69007|First project thread}}, under management of kildeth
 
*{{dwforums|71334|Second project thread}}, under management of dobu gabu maru
 
*{{dwforums|73497|NOVA II thread}} for [[The DWmegawad Club]]
 
*{{idgames|id=18283|NOVA II: New Dawn}}
 
  
[[Category:2015 WADs]]
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== External links ==
[[Category:PWADs by name|NOVA II]]
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* {{idgames|id=18283}}
[[Category:Megawads]]
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* {{dsda|id=2745}}
[[Category:Limit-removing WADs]]
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* {{dwforums|69007|First project thread}}, under management of kildeth
 +
* {{dwforums|71344|Second project thread}}, under management of dobu gabu maru
 +
* {{dwforums|73497|NOVA II thread}} for [[The DWmegawad Club]]

Revision as of 13:28, 18 June 2018

NOVA II: New Dawn
Title screen
Authors Various
Port Limit-removing
IWAD Doom II
Year 2015
Link Doomworld/idgames

NOVA II: New Dawn is a limit-removing megawad released in 2015. It is the sequel to 2014's NOVA: The Birth, and follows the same concept of being predominantly made by Doomworld users who were newer and/or inexperienced with mapping.

The project was started on 14 June, 2014, by Michael Kilderry (kildeth), who founded and led the first NOVA through most of its development. Kilderry later stepped down and development was taken over by Darryl Steffen (dobu gabu maru).

Completed in late November 2015, the WAD was uploaded to the idgames archive, though due to some major bugs found after the release, the WAD was patched and re-uploaded twice. The final version (1.2) was uploaded to the archives on March 27, 2016.

Content

Hierophant

NOVA II: New Dawn provides one new monster, the Hierophant, which can occur in two forms. They replace two hanging obstacles.

NOVA III

A third instalment of the NOVA series was started in early 2016, soon after NOVA II's completion. As of April 2018, it is still in development.

See also

External links