Difference between revisions of "Ni'mRoD - Project Doom"
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− | ''' | + | '''Ni'mRoD - Project Doom''' is a [[Skulltag]] mapset released in 2005 by [[Team Future]]. It is the sequel to [[Nimrod]]. At that year's [[Cacowards 2005|Cacowards]], it was awarded ''Best DM Level''. |
In addition to maps, the mod adds new weapons, sounds, textures, skins, and bot algorithms (although the authors caution that the bots still aren't very smart). Scripting is also included to enhance play on stock [[Doom II]] maps. | In addition to maps, the mod adds new weapons, sounds, textures, skins, and bot algorithms (although the authors caution that the bots still aren't very smart). Scripting is also included to enhance play on stock [[Doom II]] maps. |
Revision as of 22:59, 23 August 2018
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Ni'mRoD - Project Doom is a Skulltag mapset released in 2005 by Team Future. It is the sequel to Nimrod. At that year's Cacowards, it was awarded Best DM Level.
In addition to maps, the mod adds new weapons, sounds, textures, skins, and bot algorithms (although the authors caution that the bots still aren't very smart). Scripting is also included to enhance play on stock Doom II maps.
Levels
- MAP01: Exdeus: Twice Risen Starport
- MAP02: Phobos: Grid Control
- MAP03: Mars: Rocket Silo
- MAP04: Exdeus: Loading Dock
- MAP05: Exdeus: Storage Area
- MAP06: Phobos: Combustion
- MAP07: Mars: Base 16
- MAP08: Phobos: Sewer Terminal
- MAP09: Mars: Storage area
- MAP10: Phobos: Birth Chamber
- MAP11: Exdeus: Twice Risen Starport
- MAP12: Phobos: Shipping/Receiving/Starport
- MAP13: Phobos: UAC Nuklear Plant
- MAP14: Mars: Base 16