Difference between revisions of "Nick Baker (NiGHTMARE)"

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'''Nick Baker''' (aka '''NiGHTMARE''') is a British texture artist, [[Doom]] level designer, and music composer.
  
'''Nick Baker''' (aka '''NiGHTMARE''') is a British [[Doom]] level designer, texture artist and music composer. He is perhaps best known for his graphic work, which have been featured in many mapsets and resource compilations, including the [[Community Chest 4]] resource pack and the [[GothicDM textures|Gothic DeathMatch (II) Graphical Resource PWAD]]. He also did graphic and level design work for [[The Darkening]] series.
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He is perhaps best known for his graphic work, having released multiple [[texture pack]]s since 1999 which have been widely used by the community. His work has also been featured in many well-known resource compilations, including [[GothicTX]] and the [[Community Chest 4]] [[cc4-tex|resource pack]]. Since 2016, he uploads custom artwork to the [[Doomworld forums]]' {{dwforums|id=90900|title=Post your Doom textures!}} thread which makes new [[textures]] available to other level designers. He also did graphic and level design work for [[The Darkening]] series.
  
 
== Body of work ==
 
== Body of work ==
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===1998===
 
===1998===
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* [[The Darkening]] ({{ig|id=9907}})
 +
** {{maplinkgen|MAP06|The Mines of Death|The Darkening}}
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** {{maplinkgen|MAP07|Dead Simple II|The Darkening}}
 +
** DARKDM.WAD:
 +
** MAP06: Return to the Realms
 +
** MAP07: Valley of the Lost ''(with [[Travers Dunne (traversd)]])''
 +
** Textures
 
* [[GothicDM 2]] ({{ig|id=9318}})
 
* [[GothicDM 2]] ({{ig|id=9318}})
 
** {{maplinkgen|MAP17|Mausoleum|GothicDM 2}}
 
** {{maplinkgen|MAP17|Mausoleum|GothicDM 2}}
 
** {{maplinkgen|MAP32|Ad Infinitum|GothicDM 2}}
 
** {{maplinkgen|MAP32|Ad Infinitum|GothicDM 2}}
 +
** Textures
 
* [[GothicDM textures|Gothic DeathMatch (II) Graphical Resource PWAD]] ({{ig|id=10203}})
 
* [[GothicDM textures|Gothic DeathMatch (II) Graphical Resource PWAD]] ({{ig|id=10203}})
* classic4.wad ({{ig|id=9819}})
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* [[E2M8: Evil Refinery (The Classic Episode)|Doom Classic 4: Evil Refinery]] ({{ig|id=9819}}) ''(with Travers Dunne (traversd))''
* Surge DM ({{ig|id=9879}})
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* [[Surge DM]] ({{ig|id=9879}})
 
** MAP01: Dead Right
 
** MAP01: Dead Right
 
** MAP06: Hangman
 
** MAP06: Hangman
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** MAP30: Storm Pipes
 
** MAP30: Storm Pipes
 
** MAP31: Heat
 
** MAP31: Heat
 +
** Textures
  
 
===1999===
 
===1999===
* [[The Darkening]] ({{ig|id=9907}})
 
** {{maplinkgen|MAP06|The Mines of Death|The Darkening}}
 
** {{maplinkgen|MAP07|Dead Simple II|The Darkening}}
 
** DARKDM.WAD:
 
** MAP06: Return to the Realms
 
** MAP07: Valley of the Lost ''(with [[Travers Dunne (Hobbes)]])''
 
 
* Malice Texture Pack for Doom 2 ({{ig|id=9985}})
 
* Malice Texture Pack for Doom 2 ({{ig|id=9985}})
 
* Hexen 2 Texture Pack for Doom 2 ({{ig|id=9984}})
 
* Hexen 2 Texture Pack for Doom 2 ({{ig|id=9984}})
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** MAP01: Hellfire
 
** MAP01: Hellfire
 
** MAP07: 3xF ''(with [[Jan Van der Veken]] and [[Derek MacDonald (Afterglow)]])''
 
** MAP07: 3xF ''(with [[Jan Van der Veken]] and [[Derek MacDonald (Afterglow)]])''
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* NiGHTMARE texture WAD 1 ([https://www.doomworld.com/afterglow/textures/zips/nmtext1.zip Afterglow])
 +
* NiGHTMARE texture WAD 2 ([https://www.doomworld.com/afterglow/textures/zips/nmtext2.zip Afterglow])
  
 
===2000===
 
===2000===
* Execution ({{ig|id=10644}})
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* [[Execution DM]] ({{ig|id=10644}})
 
** MAP07: Abbatoir Re-dux
 
** MAP07: Abbatoir Re-dux
 
** MAP12: Time to Kill 2000 ''(with [[Justin Saunders (DOMiNioN)]])''
 
** MAP12: Time to Kill 2000 ''(with [[Justin Saunders (DOMiNioN)]])''
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* [[The Darkening Episode 2]] ({{ig|id=10782}})
 
* [[The Darkening Episode 2]] ({{ig|id=10782}})
 
** {{maplinkgen|MAP07|Waste Processing|The Darkening Episode 2}}
 
** {{maplinkgen|MAP07|Waste Processing|The Darkening Episode 2}}
 +
** Textures
 
* Surge DM II ({{ig|id=16808}})
 
* Surge DM II ({{ig|id=16808}})
 
** MAP02: Quad Base
 
** MAP02: Quad Base
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** MAP29: Up And Down
 
** MAP29: Up And Down
 
** MAP31: Technoid
 
** MAP31: Technoid
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** Textures
  
 
===2001===
 
===2001===
* [[10 Sectors 2]] ({{ig|id=11056}})
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* [[10 Sectors Part 2]] ({{ig|id=11056}})
** MAP23
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** [[MAP23 (10 Sectors Part 2)|MAP23]]
 
* Genesis Lab ({{ig|id=11226}})
 
* Genesis Lab ({{ig|id=11226}})
* Doomworld Speedmapping Compilation:
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* Silver textures ([https://www.doomworld.com/afterglow/textures/zips/nb_silv.zip Afterglow])
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* [[Doomworld Speedmapping Compilation]]:
 
** {{ig|id=11313|title=Session #2}}, MAP02
 
** {{ig|id=11313|title=Session #2}}, MAP02
 
** {{ig|id=11310|title=Session #3}}, MAP07
 
** {{ig|id=11310|title=Session #3}}, MAP07
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===2002===
 
===2002===
* Wasted 1: Industrial Zone (vanilla) ({{ig|id=11465}})
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* [[Wasted 1: Industrial Zone]] (vanilla) ({{ig|id=11465}})
 
* Doomworld Speedmapping Compilation #16 ({{ig|id=11479}})
 
* Doomworld Speedmapping Compilation #16 ({{ig|id=11479}})
 
** MAP03
 
** MAP03
* NiGHTMARE Speedmapping Compilation:
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* [[NiGHTMARE Speedmapping Compilation]]:
 
** {{ig|id=11483|title=Session #1}}, MAP01
 
** {{ig|id=11483|title=Session #1}}, MAP01
 
** {{ig|id=11481|title=Session #3}}, MAP05
 
** {{ig|id=11481|title=Session #3}}, MAP05
 
** {{ig|id=11477|title=Session #4}}, MAP02, MAP03, MAP04, MAP05
 
** {{ig|id=11477|title=Session #4}}, MAP02, MAP03, MAP04, MAP05
 
* [[The Classic Episode]] ({{ig|id=11658}})
 
* [[The Classic Episode]] ({{ig|id=11658}})
** {{maplinkgen|E2M8|Evil Refinery|The Classic Episode}} ''(with Travers Dunne (Hobbes))''
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** {{maplinkgen|E2M8|Evil Refinery|The Classic Episode}} ''(with Travers Dunne (traversd))''
 +
* Mortiser Resources ([https://www.doomworld.com/metabolist/ftp/doom2/mortres.zip Metabolist]) ''(with [[Sam Woodman]])''
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* Episode 5 textures ([https://www.doomworld.com/afterglow/textures/zips/nb5texd1.zip Doom 1 version], [https://www.doomworld.com/afterglow/textures/zips/nb5texd2.zip Doom 2 version])
  
 
===2003===
 
===2003===
 
* Wasted 1: Industrial Zone (limit-removing) ({{ig|id=11832}})
 
* Wasted 1: Industrial Zone (limit-removing) ({{ig|id=11832}})
* Wasted 2: The Crusher ({{ig|id=11836}})
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* [[Wasted 2: The Crusher]] ({{ig|id=11836}})
 
* [[E1 MAP01]] ({{ig|id=12117}})
 
* [[E1 MAP01]] ({{ig|id=12117}})
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* Useful Flats ([https://www.doomworld.com/afterglow/textures/zips/nb_flats.zip Afterglow])
  
 
===2004===
 
===2004===
* RTC-3057: Blue hub1 ({{ig|id=12747}})
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* [[RTC-3057]] ({{ig|id=12747}})
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** {{maplinkgen|MAP06|Deck 2: Escape pods|RTC-3057}} ''(with [[Jacob Kruse (Shaviro)]])''
 +
** {{maplinkgen|MAP07|Deck 2: Labs and Cryo|RTC-3057}} ''(with Jacob Kruse (Shaviro))''
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** Textures
 
* [[The ZDoom Community Map Project "Take 1"]] ({{ig|id=12815}})
 
* [[The ZDoom Community Map Project "Take 1"]] ({{ig|id=12815}})
 
** Mapping, detailing
 
** Mapping, detailing
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===2010===
 
===2010===
* [[UAC Ultra]]
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* Useful Doom Edits ([https://www.realm667.com/index.php/en/component/docman/?task=doc_download&gid=542&Itemid= Realm667]) ''(with [[Andrew Rehberger (Malinku)]] and [[Josh Simpson (EarthQuake)]])''
** Music
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* Doom 1 Texture Minipack ({{zdforums|t=33782|ZDoom forums release}})
  
 
===2011===
 
===2011===
* [[The Darkening Episode 2]] Texture Wad ({{ig|id=16331}})
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* [[Darkening Episode 2 Texture Wad]] ({{ig|id=16331}})
 +
 
 +
===2014===
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* Doom 2 texture project ({{dwforums|68237}})
 +
 
 +
===2015===
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* Hellish texture pack  ({{dwforums|72417}})
 +
 
 +
===2020===
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* Ad Portam ({{dwforumsp|2133299}})
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* Doom -1 ({{dwforums|117348}})
 +
** Contributor
 +
 
 +
===2022===
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* NEGATIVE ONE: Beyond The Experiment ({{ig|id=20247}})
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** MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP18, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP27, MAP28, MAP33 editing
  
 
== See also ==
 
== See also ==
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==External links==
 
==External links==
* {{archived link|http://haunt.8m.com/|Homepage|http://web.archive.org/web/20170202025557/http://haunt.8m.com/|archive.org}}
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* {{archived link|http://haunt.8m.com/|Bad Dreams|http://web.archive.org/web/20170202025557/http://haunt.8m.com/|archive.org}}
 +
* {{dwforumsp|2346786|title=Artwork posted by NiGHTMARE in the Doomworld forums' Post your Doom textures! thread}}
  
 
{{DEFAULTSORT:Baker, Nick}}
 
{{DEFAULTSORT:Baker, Nick}}

Latest revision as of 10:35, 29 January 2024

Nick Baker (aka NiGHTMARE) is a British texture artist, Doom level designer, and music composer.

He is perhaps best known for his graphic work, having released multiple texture packs since 1999 which have been widely used by the community. His work has also been featured in many well-known resource compilations, including GothicTX and the Community Chest 4 resource pack. Since 2016, he uploads custom artwork to the Doomworld forums' Post your Doom textures! thread which makes new textures available to other level designers. He also did graphic and level design work for The Darkening series.

Body of work[edit]

1997[edit]

1998[edit]

1999[edit]

2000[edit]

2001[edit]

2002[edit]

2003[edit]

2004[edit]

2006[edit]

  • Crucified Dreams (Doomworld/idgames)
    • MAP15: Oblique Reverie (with Derek MacDonald (Afterglow)]
    • MAP20: Tempest in Your Mind (with Malcolm Sailor and Derek MacDonald (Afterglow))
    • MAP34: Agitate (with Malcolm Sailor)
    • Music for the intermission screen and maps 03, 05, 07, 08, 13, 15, 16, 17, 18, 20, 24, 29, 30, 35, 36, 37, 40, 41
  • Recoloured Doom and Doom 2 textures (Doomworld/idgames)

2007[edit]

2010[edit]

2011[edit]

2014[edit]

2015[edit]

2020[edit]

2022[edit]

  • NEGATIVE ONE: Beyond The Experiment (Doomworld/idgames)
    • MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP18, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP27, MAP28, MAP33 editing

See also[edit]

External links[edit]