Difference between revisions of "Nick Baker (NiGHTMARE)"
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− | + | '''Nick Baker''' (aka '''NiGHTMARE''') is a British texture artist, [[Doom]] level designer, and music composer. | |
− | + | He is perhaps best known for his graphic work, having released multiple [[texture pack]]s since 1999 which have been widely used by the community. His work has also been featured in many well-known resource compilations, including [[GothicTX]] and the [[Community Chest 4]] [[cc4-tex|resource pack]]. Since 2016, he uploads custom artwork to the [[Doomworld forums]]' {{dwforums|id=90900|title=Post your Doom textures!}} thread which makes new [[textures]] available to other level designers. He also did graphic and level design work for [[The Darkening]] series. | |
== Body of work == | == Body of work == | ||
Line 10: | Line 10: | ||
===1998=== | ===1998=== | ||
+ | * [[The Darkening]] ({{ig|id=9907}}) | ||
+ | ** {{maplinkgen|MAP06|The Mines of Death|The Darkening}} | ||
+ | ** {{maplinkgen|MAP07|Dead Simple II|The Darkening}} | ||
+ | ** DARKDM.WAD: | ||
+ | ** MAP06: Return to the Realms | ||
+ | ** MAP07: Valley of the Lost ''(with [[Travers Dunne (traversd)]])'' | ||
+ | ** Textures | ||
* [[GothicDM 2]] ({{ig|id=9318}}) | * [[GothicDM 2]] ({{ig|id=9318}}) | ||
** {{maplinkgen|MAP17|Mausoleum|GothicDM 2}} | ** {{maplinkgen|MAP17|Mausoleum|GothicDM 2}} | ||
** {{maplinkgen|MAP32|Ad Infinitum|GothicDM 2}} | ** {{maplinkgen|MAP32|Ad Infinitum|GothicDM 2}} | ||
+ | ** Textures | ||
* [[GothicDM textures|Gothic DeathMatch (II) Graphical Resource PWAD]] ({{ig|id=10203}}) | * [[GothicDM textures|Gothic DeathMatch (II) Graphical Resource PWAD]] ({{ig|id=10203}}) | ||
− | * | + | * [[E2M8: Evil Refinery (The Classic Episode)|Doom Classic 4: Evil Refinery]] ({{ig|id=9819}}) ''(with Travers Dunne (traversd))'' |
− | * Surge DM ({{ig|id=9879}}) | + | * [[Surge DM]] ({{ig|id=9879}}) |
** MAP01: Dead Right | ** MAP01: Dead Right | ||
** MAP06: Hangman | ** MAP06: Hangman | ||
Line 24: | Line 32: | ||
** MAP30: Storm Pipes | ** MAP30: Storm Pipes | ||
** MAP31: Heat | ** MAP31: Heat | ||
+ | ** Textures | ||
===1999=== | ===1999=== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
* Malice Texture Pack for Doom 2 ({{ig|id=9985}}) | * Malice Texture Pack for Doom 2 ({{ig|id=9985}}) | ||
* Hexen 2 Texture Pack for Doom 2 ({{ig|id=9984}}) | * Hexen 2 Texture Pack for Doom 2 ({{ig|id=9984}}) | ||
Line 37: | Line 40: | ||
** MAP01: Hellfire | ** MAP01: Hellfire | ||
** MAP07: 3xF ''(with [[Jan Van der Veken]] and [[Derek MacDonald (Afterglow)]])'' | ** MAP07: 3xF ''(with [[Jan Van der Veken]] and [[Derek MacDonald (Afterglow)]])'' | ||
+ | * NiGHTMARE texture WAD 1 ([https://www.doomworld.com/afterglow/textures/zips/nmtext1.zip Afterglow]) | ||
+ | * NiGHTMARE texture WAD 2 ([https://www.doomworld.com/afterglow/textures/zips/nmtext2.zip Afterglow]) | ||
===2000=== | ===2000=== | ||
− | * Execution ({{ig|id=10644}}) | + | * [[Execution DM]] ({{ig|id=10644}}) |
** MAP07: Abbatoir Re-dux | ** MAP07: Abbatoir Re-dux | ||
** MAP12: Time to Kill 2000 ''(with [[Justin Saunders (DOMiNioN)]])'' | ** MAP12: Time to Kill 2000 ''(with [[Justin Saunders (DOMiNioN)]])'' | ||
Line 48: | Line 53: | ||
* [[The Darkening Episode 2]] ({{ig|id=10782}}) | * [[The Darkening Episode 2]] ({{ig|id=10782}}) | ||
** {{maplinkgen|MAP07|Waste Processing|The Darkening Episode 2}} | ** {{maplinkgen|MAP07|Waste Processing|The Darkening Episode 2}} | ||
+ | ** Textures | ||
* Surge DM II ({{ig|id=16808}}) | * Surge DM II ({{ig|id=16808}}) | ||
** MAP02: Quad Base | ** MAP02: Quad Base | ||
Line 63: | Line 69: | ||
** MAP29: Up And Down | ** MAP29: Up And Down | ||
** MAP31: Technoid | ** MAP31: Technoid | ||
+ | ** Textures | ||
===2001=== | ===2001=== | ||
− | * [[10 Sectors 2]] ({{ig|id=11056}}) | + | * [[10 Sectors Part 2]] ({{ig|id=11056}}) |
− | ** MAP23 | + | ** [[MAP23 (10 Sectors Part 2)|MAP23]] |
* Genesis Lab ({{ig|id=11226}}) | * Genesis Lab ({{ig|id=11226}}) | ||
− | * Doomworld Speedmapping Compilation: | + | * Silver textures ([https://www.doomworld.com/afterglow/textures/zips/nb_silv.zip Afterglow]) |
+ | * [[Doomworld Speedmapping Compilation]]: | ||
** {{ig|id=11313|title=Session #2}}, MAP02 | ** {{ig|id=11313|title=Session #2}}, MAP02 | ||
** {{ig|id=11310|title=Session #3}}, MAP07 | ** {{ig|id=11310|title=Session #3}}, MAP07 | ||
Line 78: | Line 86: | ||
===2002=== | ===2002=== | ||
− | * Wasted 1: Industrial Zone (vanilla) ({{ig|id=11465}}) | + | * [[Wasted 1: Industrial Zone]] (vanilla) ({{ig|id=11465}}) |
* Doomworld Speedmapping Compilation #16 ({{ig|id=11479}}) | * Doomworld Speedmapping Compilation #16 ({{ig|id=11479}}) | ||
** MAP03 | ** MAP03 | ||
− | * NiGHTMARE Speedmapping Compilation: | + | * [[NiGHTMARE Speedmapping Compilation]]: |
** {{ig|id=11483|title=Session #1}}, MAP01 | ** {{ig|id=11483|title=Session #1}}, MAP01 | ||
** {{ig|id=11481|title=Session #3}}, MAP05 | ** {{ig|id=11481|title=Session #3}}, MAP05 | ||
** {{ig|id=11477|title=Session #4}}, MAP02, MAP03, MAP04, MAP05 | ** {{ig|id=11477|title=Session #4}}, MAP02, MAP03, MAP04, MAP05 | ||
* [[The Classic Episode]] ({{ig|id=11658}}) | * [[The Classic Episode]] ({{ig|id=11658}}) | ||
− | ** {{maplinkgen|E2M8|Evil Refinery|The Classic Episode}} ''(with Travers Dunne ( | + | ** {{maplinkgen|E2M8|Evil Refinery|The Classic Episode}} ''(with Travers Dunne (traversd))'' |
+ | * Mortiser Resources ([https://www.doomworld.com/metabolist/ftp/doom2/mortres.zip Metabolist]) ''(with [[Sam Woodman]])'' | ||
+ | * Episode 5 textures ([https://www.doomworld.com/afterglow/textures/zips/nb5texd1.zip Doom 1 version], [https://www.doomworld.com/afterglow/textures/zips/nb5texd2.zip Doom 2 version]) | ||
===2003=== | ===2003=== | ||
* Wasted 1: Industrial Zone (limit-removing) ({{ig|id=11832}}) | * Wasted 1: Industrial Zone (limit-removing) ({{ig|id=11832}}) | ||
− | * Wasted 2: The Crusher ({{ig|id=11836}}) | + | * [[Wasted 2: The Crusher]] ({{ig|id=11836}}) |
* [[E1 MAP01]] ({{ig|id=12117}}) | * [[E1 MAP01]] ({{ig|id=12117}}) | ||
+ | * Useful Flats ([https://www.doomworld.com/afterglow/textures/zips/nb_flats.zip Afterglow]) | ||
===2004=== | ===2004=== | ||
− | * RTC-3057 | + | * [[RTC-3057]] ({{ig|id=12747}}) |
+ | ** {{maplinkgen|MAP06|Deck 2: Escape pods|RTC-3057}} ''(with [[Jacob Kruse (Shaviro)]])'' | ||
+ | ** {{maplinkgen|MAP07|Deck 2: Labs and Cryo|RTC-3057}} ''(with Jacob Kruse (Shaviro))'' | ||
+ | ** Textures | ||
* [[The ZDoom Community Map Project "Take 1"]] ({{ig|id=12815}}) | * [[The ZDoom Community Map Project "Take 1"]] ({{ig|id=12815}}) | ||
** Mapping, detailing | ** Mapping, detailing | ||
Line 115: | Line 129: | ||
===2010=== | ===2010=== | ||
− | * [[ | + | * Useful Doom Edits ([https://www.realm667.com/index.php/en/component/docman/?task=doc_download&gid=542&Itemid= Realm667]) ''(with [[Andrew Rehberger (Malinku)]] and [[Josh Simpson (EarthQuake)]])'' |
− | * | + | * Doom 1 Texture Minipack ({{zdforums|t=33782|ZDoom forums release}}) |
===2011=== | ===2011=== | ||
− | * [[ | + | * [[Darkening Episode 2 Texture Wad]] ({{ig|id=16331}}) |
+ | |||
+ | ===2014=== | ||
+ | * Doom 2 texture project ({{dwforums|68237}}) | ||
+ | |||
+ | ===2015=== | ||
+ | * Hellish texture pack ({{dwforums|72417}}) | ||
+ | |||
+ | ===2020=== | ||
+ | * Ad Portam ({{dwforumsp|2133299}}) | ||
+ | * Doom -1 ({{dwforums|117348}}) | ||
+ | ** Contributor | ||
+ | |||
+ | ===2022=== | ||
+ | * NEGATIVE ONE: Beyond The Experiment ({{ig|id=20247}}) | ||
+ | ** MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP18, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP27, MAP28, MAP33 editing | ||
== See also == | == See also == | ||
Line 125: | Line 154: | ||
==External links== | ==External links== | ||
− | * {{archived link|http://haunt.8m.com/| | + | * {{archived link|http://haunt.8m.com/|Bad Dreams|http://web.archive.org/web/20170202025557/http://haunt.8m.com/|archive.org}} |
+ | * {{dwforumsp|2346786|title=Artwork posted by NiGHTMARE in the Doomworld forums' Post your Doom textures! thread}} | ||
{{DEFAULTSORT:Baker, Nick}} | {{DEFAULTSORT:Baker, Nick}} |
Latest revision as of 10:35, 29 January 2024
Nick Baker (aka NiGHTMARE) is a British texture artist, Doom level designer, and music composer.
He is perhaps best known for his graphic work, having released multiple texture packs since 1999 which have been widely used by the community. His work has also been featured in many well-known resource compilations, including GothicTX and the Community Chest 4 resource pack. Since 2016, he uploads custom artwork to the Doomworld forums' Post your Doom textures! thread which makes new textures available to other level designers. He also did graphic and level design work for The Darkening series.
Contents
Body of work[edit]
1997[edit]
- Realms of Pain Part 1 (Doomworld/idgames)
- Paradox Level 1 DeathMatch Section (Doomworld/idgames)
1998[edit]
- The Darkening (Doomworld/idgames)
- MAP06: The Mines of Death
- MAP07: Dead Simple II
- DARKDM.WAD:
- MAP06: Return to the Realms
- MAP07: Valley of the Lost (with Travers Dunne (traversd))
- Textures
- GothicDM 2 (Doomworld/idgames)
- MAP17: Mausoleum
- MAP32: Ad Infinitum
- Textures
- Gothic DeathMatch (II) Graphical Resource PWAD (Doomworld/idgames)
- Doom Classic 4: Evil Refinery (Doomworld/idgames) (with Travers Dunne (traversd))
- Surge DM (Doomworld/idgames)
- MAP01: Dead Right
- MAP06: Hangman
- MAP12: Tombstone
- MAP19: Arena of Fire
- MAP25: Hidden Pain (with Mike Watson (Cyb))
- MAP26: Catafrag
- MAP30: Storm Pipes
- MAP31: Heat
- Textures
1999[edit]
- Malice Texture Pack for Doom 2 (Doomworld/idgames)
- Hexen 2 Texture Pack for Doom 2 (Doomworld/idgames)
- SlaughterDM (Doomworld/idgames)
- MAP01: Hellfire
- MAP07: 3xF (with Jan Van der Veken and Derek MacDonald (Afterglow))
- NiGHTMARE texture WAD 1 (Afterglow)
- NiGHTMARE texture WAD 2 (Afterglow)
2000[edit]
- Execution DM (Doomworld/idgames)
- MAP07: Abbatoir Re-dux
- MAP12: Time to Kill 2000 (with Justin Saunders (DOMiNioN))
- MAP14: Fast Frag 2000 1st Blood (with Luke Cama (Spike), Simon Howard (Fraggle) and Schronzki)
- MAP15: Fast Frag 2000 2nd Blood (with Luke Cama (Spike), Simon Howard (Fraggle) and Schronzki)
- Morbid DM 01 Edgecrusher (Doomworld/idgames)
- Morbid DM 02 Flood Dead (Doomworld/idgames)
- The Darkening Episode 2 (Doomworld/idgames)
- MAP07: Waste Processing
- Textures
- Surge DM II (Doomworld/idgames)
- MAP02: Quad Base
- MAP04: Comm Tower
- MAP08: The Lava Pit
- MAP11: The Way
- MAP13: Abandoned Mines
- MAP14: Frag It
- MAP15: Storage Area
- MAP16: Underpass
- MAP17: Hexadecimate
- MAP19: Bricked Up
- MAP24: Stone Age
- MAP25: Bah
- MAP29: Up And Down
- MAP31: Technoid
- Textures
2001[edit]
- 10 Sectors Part 2 (Doomworld/idgames)
- Genesis Lab (Doomworld/idgames)
- Silver textures (Afterglow)
- Doomworld Speedmapping Compilation:
- Session #2, MAP02
- Session #3, MAP07
- Session #4, MAP08
- Session #6, MAP07
- Session #7, E1M5
- Session #10, MAP10
- Session #14, MAP07
2002[edit]
- Wasted 1: Industrial Zone (vanilla) (Doomworld/idgames)
- Doomworld Speedmapping Compilation #16 (Doomworld/idgames)
- MAP03
- NiGHTMARE Speedmapping Compilation:
- Session #1, MAP01
- Session #3, MAP05
- Session #4, MAP02, MAP03, MAP04, MAP05
- The Classic Episode (Doomworld/idgames)
- E2M8: Evil Refinery (with Travers Dunne (traversd))
- Mortiser Resources (Metabolist) (with Sam Woodman)
- Episode 5 textures (Doom 1 version, Doom 2 version)
2003[edit]
- Wasted 1: Industrial Zone (limit-removing) (Doomworld/idgames)
- Wasted 2: The Crusher (Doomworld/idgames)
- E1 MAP01 (Doomworld/idgames)
- Useful Flats (Afterglow)
2004[edit]
- RTC-3057 (Doomworld/idgames)
- MAP06: Deck 2: Escape pods (with Jacob Kruse (Shaviro))
- MAP07: Deck 2: Labs and Cryo (with Jacob Kruse (Shaviro))
- Textures
- The ZDoom Community Map Project "Take 1" (Doomworld/idgames)
- Mapping, detailing
- ZooM
- C1T3: Fort Havoc
2006[edit]
- Crucified Dreams (Doomworld/idgames)
- MAP15: Oblique Reverie (with Derek MacDonald (Afterglow)]
- MAP20: Tempest in Your Mind (with Malcolm Sailor and Derek MacDonald (Afterglow))
- MAP34: Agitate (with Malcolm Sailor)
- Music for the intermission screen and maps 03, 05, 07, 08, 13, 15, 16, 17, 18, 20, 24, 29, 30, 35, 36, 37, 40, 41
- Recoloured Doom and Doom 2 textures (Doomworld/idgames)
2007[edit]
- Gray textures (Doomworld/idgames)
- Knee-Deep in ZDoom (Doomworld/idgames)
- Z1M2: Nuclear Plant
- Secondary & tertiary work on other maps
2010[edit]
- Useful Doom Edits (Realm667) (with Andrew Rehberger (Malinku) and Josh Simpson (EarthQuake))
- Doom 1 Texture Minipack (ZDoom forums release)
2011[edit]
2014[edit]
- Doom 2 texture project (Doomworld forums thread)
2015[edit]
- Hellish texture pack (Doomworld forums thread)
2020[edit]
- Ad Portam (Doomworld forums post)
- Doom -1 (Doomworld forums thread)
- Contributor
2022[edit]
- NEGATIVE ONE: Beyond The Experiment (Doomworld/idgames)
- MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP18, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP27, MAP28, MAP33 editing