Difference between revisions of "Nickel Electroplate Facility"

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'''Nickel Electroplate Facility''' is a single-level [[PWAD]] for [[Doom II]] released in 2003 for [[limit removing]] [[source port]]s. It was created by [[Samuel Villarreal (Kaiser)]] and uses an unnamed [[Adding custom music|music]] track from ''{{wp|Batman: The Video Game#NES version|Batman: The Video Game}}''.
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'''Nickel Electroplate Facility''' is a single-level [[PWAD]] for [[Doom II]] released in 2003 for [[limit removing]] [[source port]]s. It was created by [[Samuel Villarreal (Kaiser)]], is also known as Kaiser 5, and uses an unnamed [[Adding custom music|music]] track from ''{{wp|Batman: The Video Game#NES version|Batman: The Video Game}}''.
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 13:21, 5 April 2018

Nickel Electroplate Facility
Add a screenshot and caption
Author Samuel Villarreal
Port Limit-removing
IWAD Doom II
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Nickel Electroplate Facility is a single-level PWAD for Doom II released in 2003 for limit removing source ports. It was created by Samuel Villarreal (Kaiser), is also known as Kaiser 5, and uses an unnamed music track from Batman: The Video Game.

Walkthrough

Map of Nickel Electroplate Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 47)
  2. (sector 469)
  3. (sector 693)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 420
Vertices 5086*
Linedefs 5226
Sidedefs 7591
Sectors 763
* The vertex count without the effect of node building is 4240.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links