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'''Nightdive Studios, Inc.''' (previously known as '''Night Dive Studios, LLC''') is a video game development company that was created in 2013 by designer [[Stephen Kick]]. Nightdive Studios is registered in Washington State and officially located in Vancouver. The company is known for obtaining rights to classic games that are no longer available, updating them for compatibility with modern platforms, and re-releasing them. | '''Nightdive Studios, Inc.''' (previously known as '''Night Dive Studios, LLC''') is a video game development company that was created in 2013 by designer [[Stephen Kick]]. Nightdive Studios is registered in Washington State and officially located in Vancouver. The company is known for obtaining rights to classic games that are no longer available, updating them for compatibility with modern platforms, and re-releasing them. | ||
− | Nightdive Studios is notable in the [[Doom]] community for obtaining the rights to [[Strife]] in [[Timeline#2014|2014]], and organizing the development of a re-release with an updated engine titled [[Strife: Veteran Edition]]. The company | + | Nightdive Studios is notable in the [[Doom]] community for obtaining the rights to [[Strife]] in [[Timeline#2014|2014]], and organizing the development of a re-release with an updated engine titled [[Strife: Veteran Edition]]. The company is also cooperating with [[id Software]] and [[Bethesda]] on an updated re-release of [[Doom 64]], due out in 2020. |
Nightdive also employs many Doom community members such as [[Samuel "Kaiser" Villarreal]], [[James "Quasar" Haley]], [[Edward "Edward850" Richardson]], and [[Max Waine (Altazimuth)|Max "Altazimuth" Waine]]. | Nightdive also employs many Doom community members such as [[Samuel "Kaiser" Villarreal]], [[James "Quasar" Haley]], [[Edward "Edward850" Richardson]], and [[Max Waine (Altazimuth)|Max "Altazimuth" Waine]]. |