Difference between revisions of "Nightdive Studios"
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'''Nightdive Studios, Inc.''' (previously known as '''Night Dive Studios, LLC''') is a video game development company that was created in 2013 by designer [[Stephen Kick]]. Nightdive Studios is registered in Washington State and officially located in Vancouver. The company is known for obtaining rights to classic games that are no longer available, updating them for compatibility with modern platforms, and re-releasing them. | '''Nightdive Studios, Inc.''' (previously known as '''Night Dive Studios, LLC''') is a video game development company that was created in 2013 by designer [[Stephen Kick]]. Nightdive Studios is registered in Washington State and officially located in Vancouver. The company is known for obtaining rights to classic games that are no longer available, updating them for compatibility with modern platforms, and re-releasing them. | ||
− | Nightdive Studios is notable in the [[Doom]] community for obtaining the rights to [[Strife]] in [[Timeline#2014|2014]], and organizing the development of a re-release with an updated engine titled [[Strife: Veteran Edition]]. The company | + | Nightdive Studios is notable in the [[Doom]] community for obtaining the rights to [[Strife]] in [[Timeline#2014|2014]], and organizing the development of a re-release with an updated engine titled [[Strife: Veteran Edition]]. The company has also cooperated with [[id Software]] and [[Bethesda]] on an updated re-release of [[Doom 64]] which was released in 2020. |
Nightdive also employs many Doom community members such as [[Samuel "Kaiser" Villarreal]], [[James "Quasar" Haley]], [[Edward "Edward850" Richardson]], and [[Max Waine (Altazimuth)|Max "Altazimuth" Waine]]. | Nightdive also employs many Doom community members such as [[Samuel "Kaiser" Villarreal]], [[James "Quasar" Haley]], [[Edward "Edward850" Richardson]], and [[Max Waine (Altazimuth)|Max "Altazimuth" Waine]]. |
Revision as of 23:57, 22 April 2020
Nightdive Studios, Inc. (previously known as Night Dive Studios, LLC) is a video game development company that was created in 2013 by designer Stephen Kick. Nightdive Studios is registered in Washington State and officially located in Vancouver. The company is known for obtaining rights to classic games that are no longer available, updating them for compatibility with modern platforms, and re-releasing them.
Nightdive Studios is notable in the Doom community for obtaining the rights to Strife in 2014, and organizing the development of a re-release with an updated engine titled Strife: Veteran Edition. The company has also cooperated with id Software and Bethesda on an updated re-release of Doom 64 which was released in 2020.
Nightdive also employs many Doom community members such as Samuel "Kaiser" Villarreal, James "Quasar" Haley, Edward "Edward850" Richardson, and Max "Altazimuth" Waine.
Contents
Games
- System Shock 2
- I Have No Mouth, and I Must Scream
- Wizardry VI
- Wizardry VII
- Wizardry 8
- The 7th Guest
- The 11th Hour
- 28 titles from Humongous Entertainment
- Bad Mojo
- Tex Murphy Steam Collection
- Strife: Veteran Edition
- Noctropolis
- System Shock: Enhanced Edition
- Turok: Dinosaur Hunter
- System Shock 3 (published)
- Turok 2: Seeds of Evil
- Commander Keen in Keen Dreams
- Forsaken Remastered
- Blood: Fresh Supply
- SiN Gold v1.13 update
- Doom 64 (2020 re-release for PC and consoles)
See also
Sources
This article incorporates text from the open-content Wikipedia online encyclopedia article Nightdive Studios.